Seh ich ähnlich. Die HotS performance ist grausam und hätte den Spielfluss erheblich gestört.Ah - also doch stand alone und nicht eingebettet in der SC2 Arcade.
Find ich eine gute Entscheidung.
via: http://www.reddit.com/r/heroesofthe.../some_info_on_the_heroes_i_played_at_the_con/Fresh from Blizzcon, here's a list of abilities for heroes I managed to play at Blizzcon. I am working on a post that details my experiences playing them but I wanted to get some abilities out to you guys.
Feel free to ask any questions about anything and I'll try to answer what I can. I can also try to describe what I could see about heroes that aren't on the list that I played versus.
Falstad - Ranged Assasin - Warcraft
Illidan - Melee Assasin - Warcraft
Kerrigan - Melee Assasin - Starcraft
Nova - Ranged Assasin - Starcraft
Valla - Ranged Assasin - Diablo
Naziba - Ranged Specialist - Diablo
Raynor - Ranged Assasin - Starcraft
Gazlowe - Melee Specialist - Warcraft
Uther - Melee Support - Warcraft
Abathur - Melee Support - Starcraft
Malfurion - Ranged Support - Warcraft
Tassadar - Ranged Support - Starcraft
Arthas - Melee Warrior - Warcraft
Sonya - Melee Warrior - Diablo
Diablo - Melee Warrior - Diablo
Elite Tauren Chieftain - Melee Warrior - Warcraft
Tyrael - Melee Warrior - Diablo
Stiches - Melee Warrior - Warcraft
Abathur - Melee Support
Q - Posses an ally hero anywhere on the map. While possessing an ally, his body remains where it is and loses all control of himself and is now locked onto his ally. He gains new abilities. He can cancel this by pressing R and it goes on a 4 second cooldown. It lasts for ~30-45 seconds.
Dota 2 - Similiar to Lifestealer ult except global and doesn’t move. LoL - There is no siliar mechanic in League.
W - Places a creep tumor that explodes like a land mine on enemies that walk over it. Has a fairly long range and can be made global through talents. Can hold up to 3 charges.
Dota 2 - Simliar to Goblin Techie Land Mines except not as strong. LoL - Teemo Mushrooms except ranged.
E - Allows him to burrow into the ground and reappear on an area he targets. The area must be visible.
Dota 2 - Simliar to Nature’s Prophet’s teleport except requires vision. LoL - Similiar to Twisted Fate ultimate except doesn’t grant vision
R - He clones an ally within range, fairly short. He takes control of the clone and can use it’s abilities.
Passive - Every 20 seconds he spawns a locust that goes into a lane and fights.
Abilities while possessed
Q - Short range skillshot poke Dota 2 - Fairly simple ability. Not much similiar to it. LoL - Similar to Ezreal Mystic Shot except much shorter range.
W - AoE spikes that deal damage. Can increase range and add slow through talents. Dota 2 - Similar to Bristleback’s Quill Spray except without the passive spray. LoL - Similar in function to Amumu’s Tantrum.
E - Shield.
R - Cancel possess.
Nova - Ranged Assasin
Q - Skill shot poke Dota 2 - Fairly simple ability. LoL - Similar to Ezreal Mystic Shot.
W - Targeted Nuke. Slows. Dota 2 - Fairly simple ability. Lol - Similiar to Jinx’s Zap! ability except targeted.
E - Summons a clone that deals damage on target location. Short range. Dota 2 - Similiar to Morphling clone except only on self. LoL - Similiar to LeBlanc passive except it’s an active ability and you don’t control it.
R - Choice of:
1) Global AoE nuke.
Dota 2 - Sunstrike without having to spread the damage. Wider Aoe as well. LoL - Ziggs bomb except it’s a laser from the sky instead of a bomb. Also global.
2) Targeted nuke, deals 3 auto attacks to that one target at once. (Not 100% clear on this one. Only read breifly and did not use).
Dota 2 - Similiar to Weaver except no projectile delay. LoL - Similiar to Jayce Ranged form Hyper Charge except instant. Passive - After being out of combat for 3 seconds she stealths. I apologize as I do not remember the rest of the effects. She gains an effect of either extra damage or movement speed
Gazlowe - Melee Specialist
Q - Summons turrets, up to 2 (increased by talents). Turrets attack enemies with limited range and duration. When they die, they drop scrap which you can pick up to restore mana and reduce cooldowns by a large amount.
W - Charged laser. Can spend time charging it to deal more damage and gain range. Max charge takes roughly 5-6 seconds.
E - Throws ticking time bombs with a 4 second countdown. Explode at end of countdown.
R - Choice of:
1) Increased NPC damage.
2) Throw an electro ball that explodes after a short delay and pulls in enemies caught by the explosion to the center.
Passive - Salvage. He salvages his creations to restore mana and reduce cooldowns by a large amount.
Stiches - Melee Warrior
Q - Throws a hook in a direction. Pulls in the first enemy hit.
W - Slams the ground in a direction of choice and deals damage in a small range cone.
E - Deals damage to a target and heals himself for 20% of his total health.
R - Choice of:
1) Activate to leave behind a trail of poisonous goo that slows and deals damage to enemies.
2) Cannot remember the other choice.
Passive - Whenever he takes damage he spews poison in an AoE around him dealing damage to enemies.
Diablo - Melee Warrior
Q - AoE fireballs. Looks exactly like his aoe in Diablo 3.
W - Short cast time then Charges his target and knocks them back. Works exactly like his charge in Diablo 3.
E - After a short delay he breathes fire at his enemies. Works exactly like his Dibalo 3 form.
R - Choice of:
1) AoE Death Grip.
2) Summons pentagrams under every enemy on the map. After a short delay any enemy still standing within the pentagram is stunned for 3 seconds.
Passive - Unknown
Did not play the following, experience is either from watching them or cloning them as Abathur.
*Tassadar - Ranged Support *
Q - Shield. Can be targeted on allies.
W - I do not remember.
E - Summons a bubble on a location that deals damage and slows.
R - Summons a wall construct that blocks pathing.
Passive - Activate to increase vision range and see into fog of war for a period of time.
Tyreal - Melee Warrior
Q - Throws his sword at a location, can teleport to it. Deals damage.
W - Don't remember
E - Don't remember
R - One choice is to channel for a period of time to cause all allies around him and himself to be immune to damage.
Uther - Melee Support
Heals, ultimate includes an AoE stun. Has very good initiation abilities.
Arthas - Melee Warrior
Has slows and deals moderate damage. His Ult choices are between summoning Sindragosa to deal damage in an aoe line starting behind him moving in front of him or Army of the Dead.
Malfurion - Ranged Support
Heals and can summon a Wild Entanglement.
P.S. Passive is called Heroic Trait in game and R is usually the Ultimate which is called Heroic Ability in Heroes. I apologize for using wrong terminology on those.
Seh ich ähnlich. Die HotS performance ist grausam und hätte den Spielfluss erheblich gestört.
Zum Spiel:
Vieles sieht abgeschaut/geklaut aus (vorallem von Strife und LoL). Generell scheint das Spiel sehr vereinfacht und abgespeckt zu sein, z.B. das es keine wirklichen Turnanimationen bzw. flüssige Attacks gibt, wie bei LoL halt.
Außerdem scheint man keine Items kaufen zu können, sondern brauch das Geld eher um dieses Schiff in der Mitte bestechen zu können, damit es feuert...sind wir jetzt bei nemm Mafia DOTA angekommen oder was.
Naja ich werd mit das Spiel trotzdem geben, das Gameplay wird mir aber persönlich zu dünn sein. Ich find ja LoL schon teilweise abgespeckt und zu plump.
hab mich mal für beta angemeldet
While our heroes are individually great, they shine brightest when they come together as a team and one of the most fun ways to play Heroes of the Storm is to jump in with your friends. We want you and your friends to be able to select you favorite heroes every time you play, and we’re accomplishing this by allowing you to select your heroes before you queue up.
Die Fanpage Froststorm hat eine interessante Wunschliste für Heroes zusammengestellt: http://froststorm.com/heroes/wishlist
Welchen Held aus den Blizzgames der bisher noch nicht bekannt ist fehlt Euch noch?
alles weiter hier: http://www.rockpapershotgun.com/201...he-storm-female-designs-in-mobas/#more-177116RPS: You have some interesting alternate outfits for heroes. Roller Derby Nova, especially, caught my eye. On its own, that’s totally fine – just a silly, goofy thing. A one-off. But it got me thinking about how often MOBAs tend to hyper-sexualize female characters to a generally preposterous degree – that is to say, make it the norm, not a one-off at all – and StarCraft’s own, um, interesting focus choices as of late. How are you planning to approach all of that in Heroes?
Browder: Well, I mean, some of these characters, I would argue, are already hyper-sexualized in a sense. I mean, Kerrigan is wearing heels, right? We’re not sending a message to anybody. We’re just making characters who look cool. Our sensibilities are more comic book than anything else. That’s sort of where we’re at. But I’ll take the feedback. I think it’s very fair feedback.
via: http://www.rockpapershotgun.com/2013/11/22/re-that-heroes-of-the-storm-interview/Sad. Tears-welling-in-my-eyes-as-I-type-this sad. One of my greatest fears on this Earth is that I might someday sink to that level of cynical jadedness. I worry about it every day.