- Joined
- Nov 5, 2006
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Why don't Zerg buildings bleed when they are heavily damaged anymore?
Not only does it look awesome but it adds immediate useful visual feedback about the HP condition of a structure. This is good not only for the players but for the spectators as well.
Any plans to add this before release?
No worries guys, devs are already working on those animations 
Quelle: http://forums.battle.net/thread.html?topicId=24038448164&sid=3000


