RA3 Replay Sammelthread

Is ja auch nur nen Promo-Thread :D
 
I bet the counter stays on zero again but now because I said this some joker will down it at least once just for the sake of it.

In the 3on3 I was listening to Enti-X he said quick tech for those choppers but even those are no match against allied airforce. I do think about keep on playing Japan as I feel most comfortable with them. Wtb patch where you need a ref before the airfield.
 
Oh man, ich hätte wieder auf Air gehen sollen
Wasser bringts im Low bei Soviets mal gar nich ^^
 
ha, irgendjemand hat tatsächlich das replay heruntergeladen :p
 
jeweils team 1, wollte eh nur schaun wies so mit den apms bei uns ausschaut ^^
 
I bet the counter stays on zero again but now because I said this some joker will down it at least once just for the sake of it.

In the 3on3 I was listening to Enti-X he said quick tech for those choppers but even those are no match against allied airforce. I do think about keep on playing Japan as I feel most comfortable with them. Wtb patch where you need a ref before the airfield.

I never build my airfield before the ref btw, so that patch will change nothing for me :D I suggest making the japenese anti air a bit stronger :p


Naja die APMs sagen gar nix aus :) Sieht man ja auch schön im 2. Game ^^
 
What the hell is APM?

Even though you never do maggot which I find very honorable from you, I can't even imagine how hard it would be if you did. Those sea units are anti air to. But they do nothing if you don't fly over the sea, plus every better anti air from Japan starts from tier 2 which is annoying.
 
actions per minute
 
how much orders you give your units, building, scrolling... many things that are done with clicks and hotkeys.
 
Does not really matter how much orders you give your units. One person clicks for every meter for his army to move the other feels good with five meters. Scrolling also? Some people use bookmarks so they hardly have to scroll at all.

All in all it means nothing. It is more important to use your units correctly than to let them move every meter.
 
Of course it means nothing :p But the graph can show in which part of the game there was more tension.
 
Auf hohem Niveau hat das schon was zu sagen würd ich mal behaupten...
 
Not really Minzi as I said already the reasons why. People just can click all the time moving their units in their own base. However I do agree that the speed in reacting to important stuff in the game matters a lot.
 
Wenn du dir topspieler ankcukst siehst du trotzdem das sie alle eine gewisse mindest APM haben
 
Back
Top