Global Veterancy: Has minimal scaling at ranks 1 and 2.[/B]
Proposed Change: First and second ranks of veterancy to fit better with rank 3 veterancy
d.h. die reparieren sich auch dann schon oder wie?
Global Harvester: Needs health normalization
Proposed Change: Reduce all harvester health by 20% and specifically the Nod harvesters normalized to Scrin/GDI harvester health
ist nötig und greift nur KR vorweg
Global Harvester: Rocket armor limits benefit of harassment strategies
Proposed Change: Increased vulnerability to Rocket Damage by 20%
zwiespältig ... noch mehr Raki Spam? Außerdem wenn Sammler eh anfälliger werden UND dann zusätzlich noch mehr Rakdamage ... Doppelnerf!
Global Infantry: Missile squads take low damage vs their counter tier 1 gun type damage unit
Proposed Change: Increase vulnerability to Gun Damage by 20%
endlich
GDI Orca: The orca is too cost effective overall
Proposed Change: Orca armor reduced overall
Hä? Den sieht man doch kaum ... Käse! Der hält schon jetzt nix aus
GDI Rig: Slow movement speed
Proposed Change: Movespeed increased to predator tank levels; still feels slow but better
gut
GDI Rig: Hitpoints are low for the unit's effectiveness
Proposed Change: Increase unit hitpoints total
gut - besser wäre tausch der Cannons in Antiinf Türme
Nod Avatar: Upgrades feel ineffective for investment required
Proposed Change: Buff to Avatar upgrades to encourage more use
korrekt
Nod Avatar: Feels too effective & powerful in current form
Proposed Change: Increase base cost of unit, or nerf unit damage
Preis auf 2.8k
Nod Catalyst Missile: This power seems too strong for its cost
Proposed Change: Slight nerf by raising cost, cooldown, and/or lowering damage
Wieder n Nerf für ne Waffe die nur Nod wirklich ärgert ... Wenn jetzt aber Sammler schwächer werden > so ändern das Rafs down sind Sammler von Nod/GDI aber je knapp überleben
Nod Attack Bikes: Seem too slow
Proposed Change: Increase movespeed to 160
Zu langsam ... soso
Nod Commando Move speed feels slow
Proposed Change: Slightly increase movespeed
Tarnung WÄHREND des Laufens wäre mir lieber
Scrin Corruptor Low health/armor when compared with similar tier2 units of other factions
Proposed Change: Movespeed and health normalized to Flame Tank model, with a percentage less damage
Flametank kann aber nicht heilen ... Buff nicht übertreiben!
GDI Firehawk: Friendly fire damage makes these units feel unappealing
Proposed Change: Friendly fire of firehawks removed
endlich
Global Repair: Structure repair feature easily counters small squads
Proposed Change: Global repair function has speed reduced by 60%
Lieber ändern das max. 1 Einheit gleichzeitig von den Drohnen an ner WF gereppt wird
Global Superweapons: All superweapons cooldowns normalized
Proposed Change: Normalizing superweapons will have most impact in casual games, where they are used often
d.h. CD runter auf 4/5 Min.?
GDI Firehawk: Not effective enough vs tier 3 ground units
Proposed Change: Increase damage vs tier3 ground units
muss man schauen
GDI Orca Strike: Ineffective for current cost
Proposed Change: Cost/benefit is more balanced to encourage use
endlich
Nod Fanatics: Movement speed is too slow
Proposed Change: Increase movespeed
Wozu gibt's das Update ...
Nod Buggy: Upgraded laser damage against infantry is less than unupgraded
Proposed Change: Increase damage vs infantry
Hä?
Nod Beam Cannon: Not useful enough at Tier3
Proposed Change: Moved to Tier 2
GEIL
GDI Grenadier: Grenades move too slowly and are easily dodged
Proposed Change: Projectile speed increased slightly
hatte ich vor 1.09 schon gefordert - ggf. noch HP etwas buffen
GDI ZoneTrooper/Commando: Can be attacked while jumpjetting but cannot return fire
Proposed Change: Units are not attackable while jumpjetting
Gegen Riflemen/Buzzer ja noch i.O. aber wieso kann dann kein Buggy mehr drauf schiessen? Der kann auch AA!
Was fehlt:
-Flametank more resistant to Rocket Damage (33%)
-Mothership wave just jumps once
-... (grad vergessen^^)