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Dustin Browder, the design director for Blizzard Entertainment's upcoming mega-RTS StarCraft II: Wings of LIberty, took time out of his busy Zerg-nerfing schedule to speak with us about the philosophy behind the game. Strap yourselves in, because we're in for several pages of exclusive info on one of the biggest PC games of the year.
Sie möchten mehr wissen?: http://gameinformer.com/b/features/...erview-with-starcraft-ii-design-director.aspx