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Command & Conquer 3 Tiberium Wars(tm)
Version 1.06 Patch Notes - July, 2007
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This patch for Command & Conquer 3 changes the way that disconnect
stats are recorded during ranked and unranked online matches,
addresses a critical exploit, and fixes a number of other bugs.
<Tracking Disconnects>
· Changed the way that disconnects are reported. Now, whenever the
game detects that a disconnect has occurred in a 1v1 match, both
players are given a disconnect stat -- neither player is given a
win or loss stat.
<Exploits>
· Fixed an exploit that caused any unit or structure to become
invincible if force-fired upon by a Mammoth Tank that had been
upgraded with Rail Guns.
<Other Bugs>
· Fixed a bug that caused the Nod Cloaking Field power to deduct
up to 6,000 credits from the Operations Center. The power now
correctly deducts 3,000 credits.
· Fixed a bug that allowed players in the online lobbies to
/tell and /invite users that had marked them to be ignored.
· Players can no longer send /tell messages to other players as
observers during a multiplayer match.
· Fixed a hang that occurred when users typed /friend or /invite
without a corresponding name.