• Wir werden in den nächsten Tagen verschiedene Wartungsoperationen und Optimierungen am Server durchführen. Es wird zu mehreren Ausfällen kommen, die teilweise auch mehrere Stunden umfassen können.

Neuer Patch am Donnerstag (Patchnotes ab morgen!)

Die Patchnotes sind da.

Hi,

the servers will go down at 14:30 CET (in roughly 2 hours) and we expect the downtime to be roughly 30 minutes (it is possible that it will take a little longer).

General
  • Fixed an issue where sometimes a wrong Elo-Score gain was shown after a Limited match
  • Fixed a desync which could in connection with the card “Unity”.
  • Bug fix with balancing impact: The construction penalty for buildings build far from friendly orbs and generators now applies correctly at 30m. Due to a bug it already applied at 15m.
  • You can now hide the UI via the shortcut Ctrl+U. You can define a different shortcut via shortcut-editor.
  • Fixed invisible text and error messages in chat that occurred after special characters were entered into the auctions search field.
Cards
  • Balancing Change: Mind Control now costs 350 power, on upgrade level 0 it is limited to units with 220 power cost, 250 on upgrade 1 and 2, 300 power cost on upgrade 3. Upgrade 2 reduces the recast timer from 60sec to 30sec.
  • Bug fix: Matter Mastery: When taking control over a Healing Well, the building now heals own and allied units instead of enemies.
  • Bug fix: Matter Mastery - Nature Affinity: The decrease in power cost displayed by the card upgrades to this card was too high. Actually, the power costs are decreased by 5 (Up1) and 10 (Up2). The upgrade card description has now been corrected. This has now impact on performance!
Bug Fixes
  • Animations and effects were incorrect, when an orb at a starting position was not claimed by the player allocated to that position, but claimed by another player. This has been corrected.
  • Fixed an issue on audio quality “low” where sounds were interrupted and restarted very often
  • Fixed muzzle-flash effects for units that have no recast time

soul :cool

Quelle: http://forums.battleforge.com/forum/showpost.php?p=260669&postcount=2

UND

I'm afraid I made a mistake when it came to announcing the expected downtime. It seems like it's more likely that the servers will be unavailable for up to 2 hours.

Some of the new features take more time to implement, I hope you guys will understand. :)

soul :cool

Quelle:
http://forums.battleforge.com/forum/showpost.php?p=260787&postcount=3
 
Gut is ne Untertreibung, allerdings nobody is perfect^^
 
Gut dann scheinen sich die Befürchtungen vermutlich doch erst etwas später als gedacht bewahrheiten, hoffe sie sind in der Lage das noch lange durchzuziehen :)
 
Als PvEler würde ich mir ein paar neue PvE-Maps wünschen :) Die bestehenden Karten sind gut, aber früher oder später braucht man mal etwas neues ^^.
 
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