Heute gab es ein Grey Goo Game Patch!
Alle Infos:
http://steamcommunity.com/app/290790/discussions/0/405691147603544158/
FEB 9, 2016 PATCH NOTES:
Highlights
    Fixed some auto targeting bugs
    Got the RuK to stop the random crazy dance
    Fixed a bunch of silly Squall pushing bugs
    Fixed Human extractor teleporting exploit
    Fixed numerous crashes and UI issues, including observer mode specific ones
Bugs & Issues Fixed
    Beta Squalls are able to push Beta and Human Extractors
    Commando's do not auto-target when mounted on wall pillars in tactical gameplay
    Improper Goo Consume Effect appears when Formless Goo moves over Conduits
    Players are unable to build in specific area after attempting to build on Squall
    Players unable to Save in a Campaign mission
    Points awarded for Achievements are inconsistent with the listed Points in Profile
    Game freezes when pause break key is pressed twice in single player or skirmish
Shroud Specific Fixes
    Shriek randomly stops targeting when auto-targeting in tactical gameplay
    Coda may not be created when two or more fugues attack the same target
    Mimic cannot attack Bastion when targeted
    Mousing over spigots will display the resource drain cursor while an under-construction extractor is selected
    Defensive Shroud AI does not build any Spikes or Aversion Fields
    The 'Researching Upgrades' section now describes the Shroud
    Encyclopedia now correctly describes the Dirge stage two and three
Art Changes
    Additional optimizations on Shroud units that should increase overall performance
Let us know what you think of this very first post-Shroud patch!