Renegade X Black Down

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Renegade X: Operation Black Dawn

Over the past few months, the team has been busy with several things. In relation to Renegade X, we've been working on porting Renegade X over to the Unreal Development Kit (UDK), which would successfully make Renegade X into a free, standalone indie game. This process has required us to recode some basic elements, and create some new static meshes for the UDK versions. The UDK really is a new beginning in many ways.

On May 4th 2010, the team released a new image and mysterious riddle. After many elaborate guesses and some pretty close dissections of the riddle, some figured it out: Black Dawn.

Renegade X: Operation Black Dawn is a standalone singleplayer demo, featuring the UDK. Captain Nick "Havoc" Parker is back, and in a new original level designed from scratch by Totem Arts. The Brotherhood of Nod has captured the renowned GDI scientist Dr. Ignatio Mobius, and have taken him to an island stronghold. GDI's only hope in getting back Mobius is through the use of force!

*Capture the enemy beachhead under the covering fire of Gunboats!
*Fight in large scale and covert battles!
*Witness cinematics, A-10 strikes, cruise missiles, Ion Cannons, hovercrafts, and much more!
*See the new, improved, and standalone Renegade X visual and audio experience!

It will act as a preliminary demonstration and a first-hand experience of the new face of Renegade X on the UDK, and what it has to offer. Most of what is being made for Black Dawn will be incorporated in the later multiplayer release of Renegade X - this will act as a step-up towards that final goal.

http://www.youtube.com/watch?v=7HR2w0TcZhg

Mit dem Release der Standalone version von Renegade X kommt auch ne singleplayer Demo. Man darf gespannt sein.
 
Na da bin ich gespannt! Finds immer super wenn Modentwickler ihre Spiele vom Grundspiel unabhängig machen und der Einzelspieler verspricht auch mal bedenkenlosen Basllerspaß ohne die typischen Mehrspielerprobleme :)
 
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