News LOTV: Closed Beta startet am 31sten März 2015!

Ja Legacy isn "bisschen" schneller :D
 
Gibt nun eine Ladder!

Endlich machts mal Sinn.
 
Wenn es jetzt noch einen EU Server geben würde, könnte man das Spiel spielen!
 
Neuer Patch hat Mules, Chrono und Inject entfernt:


General

  • The first iteration of Automated Tournaments has been added.
  • This feature can be accessed by clicking on ‘Tournaments’ on the home screen.
  • Read our blog to learn more.
  • Showing possible enemy placements on a map has been increased to 25 seconds.


Protoss

  • Removed Chrono Boost.
  • Warp Gate research time reduced to 140 from 160.
  • Nexus provides 11 supply up from 10.
  • Zealot
  • Charge now deals 30 damage on hit.
  • Charge speed buff reduced to 2.75, down from 2.95.
  • Warp Gate
  • Warping in units at a Pylon increased to 16 seconds, up from 5.
  • Warping in units at a Pylon that is near a Warp Gate or a Nexus will take 2 seconds.
  • Warp Prism
  • Warping in units takes 2 seconds, down from 5.
  • Disruptor
  • Purification Nova removed.
  • New ability: The disruptor becomes immobile and shoots out a ball of energy that can be controlled and detonates after a few seconds, dealing 145 damage and 55 damage to shields.
  • If the Disruptor is destroyed before the energy ball detonates, it will fail to explode.
  • Build time reduced to 50 seconds from 60.


Terran

  • Calldown: MULE has been removed.
  • Cyclone
  • Lock On damage reduced to 300 over 20 sec.
  • Can use Lock ON against air units; deals 120 damage over 20 sec.
  • New Upgrade: Increases Lock On damage to 600 over 20 sec against ground units and 360 over 20 sec for air units.
  • Medivac
  • Removed faster unload upgrade.
  • New upgrade increases Ignite Afterburners by 50%.


Zerg

  • Spawn Larva
  • Spawns 2 larva, down from 4.
  • Set to autocast by default.




Und es gibt nun Turniere :wub
 
Die Änderungen gefallen mir.
Wenn sie jetzt noch mehr Wagen, würe ich mich freuen. MSC existiert leider noch immer. :s
 
Auto Macro mechanics find ich echt nicht gut...
Ansonsten find ich die changes ganz ok vorallem der Disruptor :D
 
Fertig - danke an die 2 unbekannten die reingeschaut ahben :wub

Die Balance is derzeit unter aller Sau. Leider.
 
Einer war ich ;)
Ich habe keinen Betazugang ;(
Der Turniermodus sieht auch recht interessant aus
 
Neuer Patch ist da:


Protoss

Zealot
Zealot Charge damage decreased from 30 to 8.
Chrono boost is back.
No energy cost.
Ability is set to autocast by default on the Nexus.
Efficiency is reduced to 20%, but never expires.
Warpgate research time increased to 160 from 140.
Photon overcharge
Overcharge can only be cast on Pylons.
Has an attack range of 7.
Has a duration of 30.
Costs 25 energy.
Deals 30 damage every 1.25 seconds.
Colossus
Increased upgraded range to 9 from 8.
Tempest
Now functions as it does in Heart of the Swarm.
Immortal
Barrier ability is set to autocast by default.
Triggers when Immortal is attacked.
Oracle
Revelation cast range increased to 12 from 9.
Carrier
Increased the cooldown for Release Interceptors to 40 from 20.

Terran

Orbital Command
Calldown: MULE is back.
Ability is set to autocast on nearby minerals.
No energy cost.
Now has a cooldown.
30 range from casting Orbital Command.
Harvest amount decreased to 40 from 45.
Scanner Sweep cost increased to 100 from 50.
Calldown: Extra Supplies cost increased to 75 from 50.
Siege Tank
Now has a 0.75 second delay before firing when unloading from a Medivac while in siege mode.

Zerg

Spawn larva increased from 2 to 3 per cast.
Creep now spreads and recedes faster.
Ravager
New Upgrade: Increases the corrosive bile range to 13 from 9.
Costs 100/100.
Requires a Lair.
Overlord
Transport upgrade requires a Lair.


Via: http://us.battle.net/sc2/en/blog/19...beta-balance-update-september-3-2015-9-3-2015
 
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