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Mooff

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http://www.eurogamer.net/articles/2013-02-11-many-tanks-command-and-conquer-turns-free-to-play

"Oh dear," says Tim Morten, Victory Games' senior development director, trying not to laugh. "They've stormed your base." He bows his head politely. "At least now you know the right build order?"

:arofl

You can find the general that best suits your style of gameplay. Air power, lasers, nukes, stealth - these are different types of generals, and I think we have a never-ending supply of ideas and things to do with the generals. They also have very unique personalities, which come forth through taunts, threats, and custom visuals the players will be able to apply."

Air und Nuke neben Stealth und Laser ebenfalls bestätigt.

And what about eSports? "One of the things about eSports is that you don't necessarily pick them, they pick you," laughs Morten. "We're very hopeful that what we're building will appeal to that audience, and we have plans to add moderation features, tournament features, spectator modes, that will really help appeal to that audience. We're talking about maybe creating modes where there are no bumps to levels: levels where it's purely about player skill. But they really have to come to us."
 
Oh nein ich habe es gehasst gegen Nuke Generäle zu spielen :( Die bomben immer alles von mir weg :( :D
 
Sie denken darüber nach, Modi einzubauen, wo es nur um Player Skill geht.

Torpedieren sie da nicht ihr "Grind or Buy" Geschäftsmodell?
 
Ich will den Osterhasen als General :D
 
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