Balancing Update vom 25. März 2020

moby3012

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Lieblings C&C



Es ist sehr ruhig geworden um das mobile RTS Command and Conquer Rivals, doch hinter den Kulissen wurde an einem aktuelle Balancing Patch gearbeitet, welcher nun aufgespielt wurde. Hier findet ihr die passenden Patchnotes des Serverseitigen Updates.
GDI
Dr. Liang
-> Cost from 40 to 50
Reverting the cost reduction from the previous patch as Liang is still proving to be too strong.
Sandstorm
-> HP from 4300 to 3623
Sandstorm survives too long for a high damage, multi-purpose unit. Reducing its health will make it easier for players to deal with it.
Mammoth Tank
-> Cost from 230 to 250
Mammoth Tank tends to be very dominant when it gets out. Increasing its cost will slow down its initial production time.
Slingshot
-> Cost from 50 to 60
Slingshot is too efficient for its cost with its high damage design. This will put its cost more in line with its stats.
Solomon
-> Damage to Structures from 6000 to 4000
When Ion Cannon’s damage was changed to be gradual from its base tile, the...

Lese weiter....
 
Sorry, die News war ein Nachtrag und hätte eigentlich kein Forenthread erstellen sollen.
 
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