PTR (1.3.5) und Region Linking

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Q. What is region linking?
A. Region linking is the process of connecting multiple Battle.net regions to each other for multiplayer matchmaking and communication purposes. The North America and Latin America regions will be linked, Europe and Russia will be linked, and Korea and Taiwan will be linked. In effect, the players within the linked regions will be put together into a single group instead of two separate ones -- benefitting players in these linked regions in a number of ways.

Q. Why are you doing this? What are the benefits of region linking?
A. Having a larger pool of players means the automated matchmaker for ladder games will be faster and more effective at finding opponents at or near your skill level. Similarly, more players means faster queue times for custom games, which benefits both players and map creators.

From a social perspective, players will be able to create character and Real ID friendships with people from the newly linked region, which they couldn’t have before.

Q. When will this happen?
A. The region linking process will happen at the same time as StarCraft II Season 3, which is currently scheduled for the week of July 18.

Q: Will region linking affect which game-client languages I have access to or the payment methods I use?
A: No. The client languages and game-access methods available to you in your region will not change when regions are linked. You will simply be able to play and connect with an even larger group of players.

Q. Do I have to do anything?
A. No -- linking will happen automatically.

Q. Does this mean that the ladders of linked regions will be combined?
A. Yes, players from linked regions will be combined into a single ladder. This means you'll have access to a larger pool of players at all skill levels to play against, which will improve the experience for players no matter what league they play in.

Q. How will this affect my matchmaking rating (MMR)? Will I need additional placement matches?
A. Your MMR will be unaffected by region linking. Placement matches will be handled the same way for the start of Season 3 as they were for Season 2.

Q. Will playing with players from the linked region impact my in-game latency?
A. All players in the linked regions will be connecting and playing through the same data centers that they were using prior to region linking, which is the main reason why linking these regions together is fairly straightforward. There should be no impact on game performance.

Q. I'm a map creator -- do I have to republish my maps or do anything differently?
A. No special action is required. All of your published maps will be retained during the region linking process.

Q: How does region linking affect the Grandmaster league?
A: After region linking, players from linked regions will be combined into a single ladder. This applies to the Grandmaster league as well, and there will only be a single Grandmaster league between the linked regions.

http://eu.battle.net/sc2/en/blog/2614942


UND


Test server is back up any changes not shown just yet...I'll update this post as soon as any changes can be figured out.

Currently (7/11/11)
- Multiplayer Disabled on PTR

Known Changes
- Blue Flame Picture Icon Change to Have Blue Flames
bfhellionnew.jpg


No other noticeable changes to unit stats just yet
http://www.teamliquid.net/forum/viewpost.php?post_id=10258311
NA only
 
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Cross-Plattform ? Keine Ahnung was ich davon halten soll :D
Bin aber überrascht, dass Blizz dies wohl dann schon zur Saison 3 machen will.
 
Es ist nur die Frage, wie sie das mit den Kosten haben.

Müssen die Russen gegenwärtig nicht monatlich bezahlen??
Wie sinnlos wäre es also, wenn sich ein Russe einen EU Client saugt und somit 'frei' auf den Russen- Server bzw. Kombinierten spielt?

Ich bin etwas verwirrt, speziell auf den EU/ RU Fall.
 
Cross Plattform heißt, dass zB du mit deiner EU Version gegen einen Ami spielen kannst. Oder gegen nen Russen etc. Sprich du wirst dir keine neue Version laden müssen.
 
Heisst auch weniger GMs weltweit und:


Additional information:

NA + LA case:

LA players will be added into NA database, which means that NA players won't have their MMR reset nor nickname/code will suffer anything. However, in the case there is a player with the same nick + code in LA + NA, it is the LA player that will be require to have a new code or nick, LA players will have an additinal (and mandatory) free name change if that happens to them. In the same way, LA players will have their MMR reseted, but NA players won't.

Most likelly the RU server will be the one added into EU server database, and TW server will be the one added into the KR server database, so RU, TW and LA MMR will be reset (and players will have to play their 5 placement matches again). However, their achievments and friends list won't be reset!!
http://www.teamliquid.net/forum/viewmessage.php?topic_id=242929

Russen gehen nach wie vor wohl über den Russenlogin und zahlen daher auch weiter auch wenn se dann mit/gegen uns spielen können.
 
Cross Plattform heißt, dass zB du mit deiner EU Version gegen einen Ami spielen kannst. Oder gegen nen Russen etc. Sprich du wirst dir keine neue Version laden müssen.

Das meinte ich doch garnicht.


Ich bin verwirrt, on sich nicht ein Russe bspl. einen EU Client saugt und mit dem spielt, da EU und RU nun 'verbunden' sind.
Sprich kann der Russe seine Kosten einsparen.
 
Haben die Russen einen eigenen Server? Die spielen doch auch auf dem EU Server... frag mich grad warum das nicht eher gemacht wurde.
 
Sie spielen dann weiterhin über den Login Server der was kostet aber zusammen mit EU in einem Playerpool. N reicher Russe kann sich ja sonst direkt EU kaufen. Die andren fahren wohl günstiger im Bezahlsystem.
 
Jungs das mit den Russen ist doch total unwichtig...
Mich interessiert eher die Balance und wann se die Änderungen veröffentlichen :D.

Wurde BL+Inf endlich generft :)?
 
nop ganon da oben steht das wenn man lesen kann ;) es wurden keine balance changes vorgenommen ;)
 
<----- lesefaul...Bizzard is mir bisl zu langsam ^^
 
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