[LoL] League Of Legends

du musst spätestens alle 5 tage deine logs hochladen, geht mit dem uploader aber supereinfach

ich finde nicht das sich der erhöhter US-ping gegenteilig auswirkt - ist absolut spielbar
 
joa merke eigentlich nichts von, ist ja kein shooter :P

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und ist sinnlos :p

ich habe in letzter Zeit fast nur noch Twisted Treelines gespielt. Da wir meistens nur zu zweit zocken ist das Risiko Dödel ins Team zu bekommen stark gefallen. Bzw man hat nur einen Dödel an Stelle von 3 :D Und den kann man meist doch überzeugen im Mob mit zu laufen.

Ich finde, da die Map so enge Gänge hat und viel Wände sind tankende Melees echt am besten. Wir spielen immer Warwick-Jax-Combo und mit nem Cho-Gath oder Sion gehen wir so krank ab. Ich habe bisher nur eine gute Soraka gesehen, ansonsten kannste alle Mages derbe knicken auf der Map. Kaum gefokusst, schon Matsch. Gleiches gilt für Ranges aka Tristana, Ashe, Teemo. Hat man Sie erstmal in den Fingern können sie schon überlegen, was sie inner Respawntime einkaufen.

Ab ca. Level 11 sind dann auch Türme egal. Wenn einer sterben soll, dann stirbt er auch :D

Echt geile Map :top
 
boah ewig, nicht gezockt - sind ja einige neue Heroes dazugekommen
heute mal paar matches machen^^

nimphi look at this:
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:D
 

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alter pedobear pwnz :top

ewig nich gespielt. na dann ran an twisted treelines wenn es wieder heisst: Angriff der Weihnachtsbäume!!!!
3 Buffs sind einfach zu geiles blingbling :rofl
 
alter pedobear pwnz :top

ewig nich gespielt. na dann ran an twisted treelines wenn es wieder heisst: Angriff der Weihnachtsbäume!!!!
3 Buffs sind einfach zu geiles blingbling :rofl

jo erstes game heut drauf gemacht, ich im teamchat erstma "guys WTF?" :D
 
*bump*

neuer Patch ist draußen. ...83
ziemlich großes Teil mit neuem Hero, Items und zahlreichen Verbesserungen und Fixes

League of Legends v1.0.0.83
Garen, The Might of Demacia

* Perseverance (passive) - Garen gains a large health regeneration boost when he stays out of combat for a few seconds
* Decisive Strike - Garen gains a movement speed boost upon activating this ability, and his next melee attack deals increased damage and silences his opponent
* Courage - Garen permanently increases his armor and magic resistance every time he kills a minion, and he can activate this ability to take reduced damage from all sources for a few seconds
* Judgment - Garen spins his sword rapidly around his body and moves with it, dealing large amounts of physical damage to all enemies within its radius
* Demacian Justice (ultimate) - Garen executes Demacian Justice upon an opponent, dealing a large amount of damage with bonus damage for health that an opponent is missing


Alistar

* Triumphant Roar self heal increased to 60/90/120/150/180 from 50/75/100/125/150
* Triumphant Roar now heals surrounding allied units for half of the self heal amount
* Headbutt is no longer castable while immobilized


Anivia

* Fixed a minor issue with Crystalize’s tooltip


Fiddlesticks

* Darkwind:
o Silence duration reduced to 1.2 from 1.5
o Reduced the number of bounces to 2/4/6/8/10 from 3/5/7/9/11
o Missile speed increased to 1200 from 800
* Crowstorm Ability Power ratio reduced to 1.75 from 2
* Dread’s tooltip has been fixed to now show the correct Magic Resist reduction value


Janna

* Howling Gale no longer tosses H-28G Evolution Turrets into the air


Jax

* Fixed a minor tooltip typo with Empower
* Leapstrike is no longer castable while immobilized.
* Equipment Mastery Health gained from attack damage reduced to 3 from 4.
* Base armor per level reduced to 3.2 from 4


Katarina

* Base Health increased to 478 from 460.
* Health per level increased to 83 from 75.
* Damage per level increased to 3.2 from 2
* Bouncing Blades bonus damage increased to 20/40/60/80/100 from 15/30/45/60/75.
* Killer Instinct (Passive): now increases damage from abilities and melee attacks by 8/12/16/20/24 each hit.
* Killer Instinct (Active):
o Using Shunpo reduces all damage received by 15/20/25/30/35 percent for 3 seconds.
o Using Bouncing Blades remains unchanged.
* Fixed a tooltip error with Shunpo where the damage listed was lower than the actual damage dealt.
* Death Lotus physical damage scaling increased to 55% of bonus attack damage from 50% of bonus attack damage.
* Voracity has been adjusted to trigger off kills or assists instead of a champion you've damaged within a short time frame. This should result in more consistent behavior, but not impact most cases.


Mordekaiser

* Siphon of Destruction shield bonus per hit reduced to 6/9/12/15/18 from 8/12/16/20/24.
* Iron Man:
o Shield decay rate increased to 3% a second from 2%.
o Damage to shield conversion ratio increased to 25% from 20%.
o Level 1 maximum shield value reduced to 140 from 175.
o Level 18 maximum shield value increased to 650 from 600.
* Fixed a minor tooltip typo with Children of the Grave


Morgana

* Dark Binding:
o Cooldown reduced to 12 seconds from 15 seconds
o Mana cost reduced to 60/75/90/105/120 from 80/100/120/140/160
o Total damage reduced to 80/130/180/240/300 from 90/150/245/315/440
o Duration reduced to 2/2.25/2.5/2.75/3 from 2.5/2.75/3/3.25/3.5
o Ability Power ratio now properly applies across all levels
* Tormented Soil:
o Now applies a stacking and renewing Magic Resistance debuff of 4/5/6/7/8 to targets in area. Lasts 2 seconds and stacks up to 5 times.
o Total damage decreased to 125/200/275/350/425 from 150/225/300/375/425 (actual damage approximately the same/higher with MR debuff included).
o Mana cost decreased to 70/90/110/130/150 from 80/100/120/140/160
* Soul Shackles initial burst Ability Power ratio decreased to .5 from 1
* Soul Shackles secondary burst Ability Power ratio increased to 1.5 from 1
* Attack range increased to 400 from 350.
* Attack speed per level increased to 1.4% from 1.25%
* Damage per level increased to 3.5 from 2.8


Nasus

* Recommended Items adjusted to include Chalice of Harmony


Nunu

* Base Magic Resist increased to 30 from 25.
* Consume:
o Heal increased to 125/200/275/350/425
o Mana cost reduced to 60 from 80 at all ranks.
o Cooldown reduced to 30/26/22/18/14 from 35/30/25/20/15
* Ice Blast slow modified to 40/45/50/55/60 from 50/50/50/50/50
* Bloodboil:
o Movement Speed increase reduced to 11/12/13/14/15 from 10/12.5/15/17.5/20
o Duration reduced to 15 from 40
o Cooldown reduced to 15 from 20.
o Mana cost reduced to 50 from 75.
o If Bloodboil is cast on an ally, Nunu now also gains the affect of Bloodboil
* Absolute Zero mana cost reduced to 150/150/150 from 150/225/300.
* Visionary now requires 7 hits to activate down from 8.


Pantheon

* Fixed a minor tooltip typo with Heartseeker
* Aegis of Zeonia is no longer castable while Immobilized


Poppy

* Heroic Charge is no longer castable while immobilized
* Fixed a bug with Diplomatic Immunity where if a player used Cleanse while under the effects of Diplomatic Immunity, they could not target Poppy


Rammus

* Powerball mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130
* Puncturing Taunt mana cost reduced to 50/65/80/95/110 from 50/70/90/110/130
* Base mana regen increased to 0.75 from 0.5


Ryze

* Rune Prison no longer prevents the target from attacking, and only immobilizes


Shen

* Vorpal Blade damage modified to 50/100/150/200/250, from 60/100/140/180/220
* Vorpal Blade Ability Power ratio increased to 0.65 from 0.6
* Feint:
o Energy cost modified to 45 from 60/55/50/45/40
o Cooldown increased to 9/8/7/6/5, from 3
o Feint now blocks damage from every hit for 1.5 seconds
o Feint blocks 40/75/110/145/180 damage from all non-turret damage sources
* Shadow Dash energy cost upon hitting a Champion increased to 50 from 40
* Shadow Dash cooldown increased to 10 from 9
* Stand United:
o Shield decreased to 300/525/750 from 400/600/800
o Duration reduced to 7.5 from 8.5
o Stand United no longer refunds the cooldown when interrupted


Sion

* Base movement speed increased to 315 from 310
* Feel No Pain block percentage increased to 40% from 20%
* Cryptic Gaze mana cost reduced to 100 at all ranks from 120


Soraka

* Wish cooldown changed to 100/90/80 from 120/90/60


Taric

* Imbue cooldown reduced to 16/15/14/13/12 from 20/19/18/17/16
* Imbue base heal amount increased to 100/150/200/250/300 from 70/120/170/220/270
* Fixed a bug with Dazzle that was incorrectly calculating minimum damage
* Radiance:
o Radiance no longer heals surrounding allied units
o Upkeep mana reduced to 4/7/10 from 10/15/20
o Startup mana cost increased to 20 from 10


Tristana

* Rocket Jump is no longer castable while immobilized


Tryndamere

* Battle Fury Critical Strike Chance per 10% health missing increased to 4.5% from 2.5% (due to the bug)
* Fixed a bug in which the critical strike chance was giving less per 10% health missing
* Blood Lust active cooldown reduced to 18/16/14/12/10 from 20/18/16/14/12
* Spinning Slash is no longer castable while immobilized
* Undying Rage cooldown reduced to 110/100/90 from 130/115/100


Twisted Fate

* Fixed a bug with Pick a Card where Red Card's AOE would penetrate spell shields


Warwick

* Hunter's Call has been adjusted to work on nearby allied champions instead of globally
* Fixed a bug with Infinite Duress where Warwick would sometimes stay stunned even if his opponent broke out of the effect


Items

* New Item: Youmuu's Ghostblade:
o +30 Attack Damage +15% Critical Chance
o UNIQUE Passive: +20 Armor Penetration 15% Cooldown Reduction
o UNIQUE Active: +20% movespeed and +50% attack speed for 4 seconds. Attacking enemy units with melee attacks increases the duration by 2 to a maximum of 8 seconds. 60 second cooldown.
* New Item: Randuin's Omen:
o +300 Health +90 Armor + 25 Health Regen per 5 Sec.
o UNIQUE Passive: 15% Cooldown Reduction
o UNIQUE Active: Slows movement speed and attack speed of surrounding units by 35% for 1 second + 0.5 seconds for each 100 Armor and Magic Resist. 60 second cooldown


Summoner Spells

* Fortify will now affect all allied towers, not just the forward most towers in a lane
* Teleport will now allow you to travel to all allied towers, not just the forward most towers in a lane
* Rally no longer heals surrounding allied units
* Rally cooldown reduced to 270 from 360


General

* New secondary assist system added. Champions may now gain assists on kills if they contributed to the battle via active abilities but did not deal damage (i.e. slowed an opponent with Wither, hasted the ally who got the kill with Time Warp, etc.). In addition, assists should now be properly granted if you debuffed an enemy but they were immune to the damage (Teemo mushroom slowing an invulnerable Kayle). Certain effects like blind, reveal, and attack speed slows will not grant assists.
* The loading screen has been updated to use the Champion art from PVP.net and will now show the corresponding image if a player is using a skin
* Healing should now display green floating text.
* The HUD can now be hidden using [alt] + [-]
* Responding using the /r function will now correctly respond to the most recent person that whispered you
* The mouse wheel can now be used to scroll up and down in the shop.
* Fixed several server crashes
* Fixed a crash that occurred upon buying a consumable from the shop
* Fixed a bug where players would hear clicking noises in place of certain spells sounds
* Fixed a bug in the Tutorial where Cloth Armor would occasionally show up as a Faerie Charm.
* Fixed a bug where pressing [esc] during the Tutorial would freeze the camera
* Fixed a bug where the Nunu bot would have an unlocalized name.
 
Habs auch gelesen, wird auch Zeit!

Mal ohne Witz, der Client läuft viel zu oft einfach nur viel zu schlecht. Möchte nicht wissen wie viele Stunden ich vergebens versucht habe mit Kumpels ein game zu starten.
Eine Liste der Gründe würde wohl dreistellig werden...
 
ich habs gestern angefangen :)
aber hab den eu client weil den meine freunde auch haben...
 
und jetzt sind die server aus. aber immerhin konnte man den ganzen tag alle helden auswählen. war wie früher :)
Hallo Zusammen,

wie wir soeben erfahren haben hat Riot die Integration unserer Spieler-Datenbank schneller abgeschlossen als geplant, dies bedeutet für euch, dass wir die Server innerhalb der nächsten Stunde abschalten (derzeit sind sie schon auf Offline gesetzt) und Riot dann übernehmen wird.

Ebenfalls abgeschaltet wird dieses Forum und Riots Forum geht online.

Wir alle vom CM Team wünschen euch alles Gute für die Zukunft und noch viel Spaß mit League of Legends

Thalisien & Ceollach
 
kommt doch alle lieber auf den US

weiß noch nicht ob bei EU die Info schon durchgedrungen ist:
der E-skill von Ashe wird remaked und zwar gibts nen Scouting Owl
den man anscheinend an einen punkt der karte schicken kann und der alles auf dem flug dahin revealed!
immerhin besser als der langweilige bountypassive
 
Wenn du zoggen willst und der serverstatus Busy ist dann starte das spiel dann mit den pfeiltasten:

hoch runter links rechts hoch hoch runter runter



Cheats ^^
 
Habe mal eine Frage:
Ich habe die ganze Beta über HoN gespielt.
Da die Beta jetzt aber elider vorrüber ist, müsste ich 20 Euro bezahlen um weiterzuspielen, im Grunde ja nicht viel!
Jetzt lese ich, dass es einen kostenlosen Dota-Klon namens LoL gibt!
Was ist besser?
Klar werden jetzt hier alle LoL LoL ist besser schreien, aber ich möchte bitte eine subjektive Meinung hören!
 
aaargh konnte heute mittag noch alle heroes nehmen aber wartung is ja jetzt rum, muss jetzt wohl mit den weeklys spielen^^

also von den derzeitigen find ich mordkaiser und blitzcrank ganz gut :)
von den restlichen die ich getestet hab fand ich jax verdammt geil. pantheron macht auf mich einen guten eindruck, leider konnte ich den nie spielen weil mein kollege den für sich beansprucht hat^^
 
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