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- Jun 24, 2004
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Und mal wieder ein neues Update:
2 kleine Anmerkungen:
Zur Downloadseite
Hier mal ein paar altbekannte Bilder von 1.72 gibts ja nicht grad viel Neues zum zeigen.
PS: Falls jemand ein paar gute Bilder von TWA hat, wäre ich dafür sehr dankbar - wie man vielleicht merkt hab ich im Moment recht wenig Zeit zum Spielen
2 kleine Anmerkungen:
- Ich hatte leider nicht viel Zeit die Balance-Änderungen an der Infanterie zu testen - für brauchbares Feedback wäre ich dankbar.
- Die Scrin Shrikes sind Testeinheiten - weder die Icons oder die Modelle noch Sounds oder so sind final. Es geht nur darum ob die Einheite zu den Scrin passt und es Spass macht sie zu benutzten.
Scrin
-Hexapods can absorb Shock Troopers again.
-Scrin Support Towers now use Scrin repair drones instead of Nod repair drones.
-Archons can now be properly promoted.
-Corruptors can now be used to heal Hexapods.
-Corrupters healing has been reduced by 25% (their attack damage stays the same).
-Added debris models for the Eraser.
-Added new sounds for the Eraser.
-Increased Eraser attack range.
-Added debris models for the Scourge.
-Cultists no longer need a Nerve Center to be built (bringing them in line with Snipers & Shadows).
-Ravagers now need a Nerve Center to be built instead of a Stasis Chamber (bringing them in line with Grenadiers & Black Hands).
-New unit:
- Shrikes: A small group of flying suicide drones. Not very powerfull, but cheap und easy to use in masses. Can not be promoted.
GDI
-Sandstorm rockets weakened.
-Improved Hammerhead armor and lowered its cost (from 1500$ to 1300$).
-Improved armor for Zone Trooper & Zone Raider.
-Grenadiers take less damage from "gun" weapons.
-Overhauled the Mastodon's weapons and changed effects for its railguns (taken from KW MARV).
-Added damage effects to the Mastodon. (smoke, fire)
-Added "Formation Preview" model for the Mastodon.
-Added a new "Reinforcements under attack!" EVA sound for Ox Transports bringing reinforcements.
-Corrected a bug where Command Posts didn't give exp when destroyed.
-Reduced the EMP duration for EMP grenades from 10 to 2 seconds and slightly increased reload time.
Nod
-Advanced Power Plants now require a Warfactory to build.
-Corrected a bug where Advanced Power Plants didn't give exp when destroyed.
-Improved armor for all Cyborg units (including Commando & Reaper).
-Buffed the Reapers and lowered their price to 1500.
-Black Hands now take less damage from "gun" weapons.
-Locked the Decoy Temple for the AI - since their placement of it makes it obvious, there is no point in using it.
Other
-Fixed a bug that prevented heroic Scavenger Buses from attacking.
-Fixed some faulty code that resulted in aircraft debris disappearing in midair instad of hitting the ground.
-Removed "Clear Garrisoned Structure" from the Scavenger Bus tool tip.
-Added the once missing texts for Rage Generator & Space Command Uplink.
-Mutant infantry units built by GDI or Nod can now utilize the "Call for Transport" ability
-Fixed some missing/incorrect effects.
-All "Epic" Warfactories have slightly better armor and now give correct exp when destroyed.
-Tiberium Fiends are now built in hordes (instead of a single unit), thus some of their stats have been updated.
Zur Downloadseite
Hier mal ein paar altbekannte Bilder von 1.72 gibts ja nicht grad viel Neues zum zeigen.
PS: Falls jemand ein paar gute Bilder von TWA hat, wäre ich dafür sehr dankbar - wie man vielleicht merkt hab ich im Moment recht wenig Zeit zum Spielen