Einheitenvorstellung King Oni Mech

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http://www.ea.com/redalert/factions-empire.jsp?id=King_Oni

No one yet knows exactly how the Empire of the Rising Sun managed to keep its outlandish army a secret for so long. The Soviet Union was taken especially by surprise, as her borders were among the first to be darkened by the Empire's shadow.

http://na.llnet.cnc3tv.ea.com/u/f/eagames/cnc3/cnc3tv/RA3KingOniUnitVid.swf

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When the Empire finally revealed its military might, many top military aides in the Soviet Union quickly resigned in embarrassment, while others were incarcerated (or worse) for failing to gather sufficient data on their new enemies. Some maintain that reasonable human error caused the world's greatest military minds to fail to detect the development of Imperial forces purely designed for ambush. However, there is no satisfying explanation for how a monstrosity such as the King Oni could have been overlooked by the global intelligence community's top aides and agents until this massive battle-walker was already being put to use on the front lines. How could such a preposterous weapon, which flies in the face of decades of conventional mechanized warfare, have been developed purely in isolation? The only explanation that makes any sense is that the Allied nations and the Soviet Union were so embroiled in their own conflict that they became oblivious to the storm brewing in the far east; a storm best characterized by the unbelievable visage of the King Oni.

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It remains unknown why the Japanese military was compelled to design such an unorthodox fighting machine as this humanoid-shaped construct, which stands approximately six stories tall and evokes images of a mechanical, hulking ogre. However, battlefield performance reports of this vehicle are very sobering, and suggest that its bizarre form factor is not merely a play against enemy morale. Indeed, the King Oni's combat capabilities alone are more than enough to dampen an opposing army's spirits. The "eyes" of this robot conceal energy weapons that can reduce a tank to molten ruin in seconds. And the King Oni is remarkably capable of fighting with its own body, using its massive arms and shoulders to crush anything that stands in its way. An early battlefield report involving the King Oni suggested that just one of these robots, when faced with an entire tank platoon, simply charged the main battle tanks head-on. Their shots deflected off of the King Oni's white armor (which must be some sort of new compound), even as it barreled into the tanks, simply crushing them underfoot as though they were children's playthings.

We do not know if this is a piloted, remote-controlled, or autonomous vehicle because one has yet to be recovered or disassembled. The only thing that seems obvious about the King Oni is its combat proficiency. Military strategists surmise that it is almost impossible for the Empire of the Rising Sun to have constructed more than a handful of these remarkable machines. However, their credibility these days seems to be somewhat dubious.

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• Radiant eyeblasters -- Enemy armor is no match for the King Oni's energy weapons. And anti-armor infantry divisions would have to be very brave to approach the crushing arms and legs of this monster. As a small consolation, the King Oni seems to be unable to counterattack against an airborne assault.

• Bull rush -- The King Oni can reportedly charge straight through enemy ranks, demolishing formations and leaving any survivors in complete disarray. This attack seems hopelessly destructive, yet is rarely used, as if the King Oni depends on replenishing some sort of internal energy supply in between rushes.

• Impenetrable armor -- Modern anti-armor weapons seem ineffective against the King Oni, which seems able to withstand many times more punishment than a typical main battle tank. Stopping it would likely require an intensely concentrated attack of some sort.

• Cost-prohibitive -- There is almost no way that the Empire of the Rising Sun could be manufacturing the King Oni in significant supply. The research-and-development costs alone must have been staggering, and if the Empire of the Rising Sun would likely be using even more of these things if it could.


Wie krieg ich das video hier rein? :(
 
hamma ^^ das teil sieht geiler aus als auf den vorherigen videos ^^. das er mit einem strahl so ein panzer kaputt macht wird bestimmt nicht so sein doch die fähigkeit die haut bestimmt derbe rein xD
 
lol, Unit Profile am Independence Day gJ

Kurzvideo

Für das Video musst du den Videolink aus dem Seitenquelltext rauslesen
 
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Finde auch, dass der um einiges besser (bulliger) aussieht als vorher.
 
Sieht cool aus :D Und mich erfreuen die die Lichter an dem Geländer, hoffentlich gibt's die auch in größerer Version, damit man endlich mal bissl mit regionalem Lightning auf den Maps spielen kann ^^
 
Der sieht echt Spitze aus jetzt versteh ich das auch mit dem rammen^^
 
is nicht schlecht! Dieser Strahl aus den Augen is bestimmt eine Spezialfähigkeit!

hoffentlich verliert er dadurch Lebenspunkte^^ - dann is er nicht so IMBA^^
 
Ne das is seine Standardwaffe. Der alles zerstörende Sprint zum Schluss ist seine Spezialfähigkeit.

Im fertigen Spiel wird der Strahl aber höchstwahrscheinlich nich nen Tank mit einem Schuss platt machen
 
Hihi, ich find das Teil soooo geil, das geht ja mal gar nicht. Echt hammer. ^^
 
Was mich nur verwundert wenn der mit sag mal 10 so dingern kommt und diese Spezialfähigkeit macht was bleibt da den noch stehn? das ist ja fast wie ein mechapede oder?
 
Geiles Teil^^
Aber wohl sehr teuer (Tier 3 unit?), rammen muss immer aufgeladen werden, und der strahl sowie die Panzerung werden eh angepasst. Also IMBA is der sicherlich nich.
 
also ich find dass teil auch klasse...so am anfang fand ich die unit eher unpassend aber jetzt gefällt sie mir sehr gut!^^
 
das ist ein Macho!guckt ma wie der geht :rofl

son möchtegern player ^^

aber die spezialfähigkeit ist geil ^^
 
Sieht end geil aus!

Und die die schon wider denken, das wäre OP. Das ist nureine Demo, keine Angst das wird keine Apo Tanks mit einem Schuss killen.
 
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