GDI Einheit: Zone Raider (modifizierte Zonetrooper)

afaik haben ZOCOM doch beide Sorten?

Wäre ja blöde, wenn die "Zonenspezialisten" vom ZOCOM nur eine der beiden Zonen-Einheiten haben o.O
 
Im aktuellsten Unit-Spotlight ist eine detaillierte Übersicht zu den Zone Raidern erschienen.

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The Zocom Zone Raider

As members of the elite ZOCOM division of GDI, the ZOCOM Zone Raiders are often deployed into the devastated and highly toxic Red Zone areas. As such, the Zone Raider is equipped to handle any threat or obstacle on the battlefield – be it enemy combatant, virulent tiberium spread, or simply a pathway blocked by the destruction. Zone Raiders are armed with rocket-propelled sonic grenades to clear out encroaching tiberium, and shoulder-mounted missile launchers to deal with potential threats from above.


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Kosten: 1300$
Bauzeit: 13 Sekunden
baubar von: Kaserne
benötigt: Technologiezentrum

Spezialfähigkeiten:

Call for Transport: Wie die restliche GDI Infanterie, können auch die Zone Raider einen Lufttransport anfordern um schnell in / aus einem Gebiet gebracht zu werden.

Jump Jets: Wie der GDI Commando verfügen die Zone Raiders über die Jet-Technologie, die zu weiten Sprüngen verhilft. Die Zone Raider können so sehr schnell auf dem Schlachtfeld bewegen.

Upgrades:

Scanner Packs: Im Gefechtsstand (Command Post) können die bereits von den Zone Troppern bekanten Scanner gekauft werden. Diese helfen den Zone Raidern, getarnte Einheiten aufzuspüren.


Power Packs: Im Arsenal (Armory) können die von den Zone Troopern bekannten Power Packs erworben werden. Sie erhöhen die Squadstärke (HP / Armor) und ermöglichen eine Selbstheilung.


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Rolle im Gefecht:

The ZOCOM Zone Raider is available to ZOCOM squadrons at tier 3 and replaces the Zone Trooper for this faction. To be an ideal candidate for Red Zone deployment, and the corresponding risk of being cut off from reinforcements, the Zone Raider was designed by GDI Engineers with the ability to respond to any and all opposition singlehandedly. A regiment of Zone Raiders can decimate enemy infantry, vehicles, and structures in a hail of area-effect sonic fire, and respond to air threats with a target-locked missile barrage.


Mit den Zone Raider haben die GDI ZOCOM also eine gegen jede Art von Bedrohung gewappnete Einheit geschaffen. Weder vor Infanterie, noch vor Gebäude oder Landfahrzeuge, brauchen sich die Zone Raider zu verstecken. Selbst vor Lufteinheiten sind sie durch die Boden-Luft Racketen gut geschützt.

Advanced Gameplay Notes:


-Zone Raiders can utilize both Jump Jets and Call for Transport to transport themselves across the battlefield, escape from incoming enemy forces, or quickly maneuver sonic destruction through an enemy base

-Zone Raiders, spending much of their time in Red Zones, are necessarily immune to damage taken from proximity to tiberium crystals

-The considerable flexibility of the Zone Raider is further augmented by Scanner Packs and Power Packs, making the Raider the ultimate mobile, stealth-detecting, auto-healing, multipurpose warrior

-Both Power Packs and Scanner Packs can be obtained before tier 3, allowing a Player to produce fully-upgraded Raiders as soon as they are available

-Sonic Grenades do not track units and can thus be avoided by quick maneuvers. A skilled player may do more damage to a group of enemy units by tracking the in-flight time of the weapon and force-firing slightly ahead of the enemy convoy

-The area-of-effect power of sonic weaponry makes the Zone Raider especially devastating to large groups of low-tier units and closely-packed structures

-The recent explosion of Sonic Technology use in the ZOCOM division of GDI has forced GDI to adapt more appropriately to using sonic weaponry in battle. As a result, the Zone Raider Sonic Grenades have been modified to prevent damage to friendly forces.

-Zone Raider Drop Pods can be used by ZOCOM to relocate three squads of veteran Zone Raiders to key combat zones or into the enemy’s harvesting operations

-A squad of Hammerheads garrisoned with Zone Raiders can rain down area-effect devastation from high above the battlefield and fire rockets at incoming anti-air aircraft, but is a significant economic loss if destroyed

-Due to their area-of-effect nature, Zone Raider Sonic Grenades are not as effective against high durability units, such as the Black Hand or Mammoth Tank

ZOCOM ZONE RAIDER CONCEPT

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Quelle: offizielle Command & Conquer Homepage
 
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