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Der ein oder andere kennt vllt schon die folgende kleine Aufbauperle die am 18. Februar erscheinen soll:
Über das Spiel
Altes Preview auf PC Games: http://www.pcgames.de/Indie-Games-T...wicklers-Jetzt-Wuselfaktor-bestaunen-1067162/
http://www.youtube.com/watch?v=Ls8FBFFjMxk
offizielle Seite: http://www.shiningrocksoftware.com/

Über das Spiel
via: http://store.steampowered.com/app/242920/In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland.
The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.
Banished has no skill trees. Any structure can be built at any time, provided that your people have collected the resources to do so. There is no money. Instead, your hard-earned resources can be bartered away with the arrival of trade vessels. These merchants are the key to adding livestock and annual crops to the townspeople’s diet; however, their lengthy trade route comes with the risk of bringing illnesses from abroad.
There are twenty different occupations that the people in the city can perform from farming, hunting, and blacksmithing, to mining, teaching, and healing. No single strategy will succeed for every town. Some resources may be more scarce from one map to the next. The player can choose to replant forests, mine for iron, and quarry for rock, but all these choices require setting aside space into which you cannot expand.
The success or failure of a town depends on the appropriate management of risks and resources.


Altes Preview auf PC Games: http://www.pcgames.de/Indie-Games-T...wicklers-Jetzt-Wuselfaktor-bestaunen-1067162/
Auszug said:Für Fans von Aufbaustrategie auf dem PC ist der Indie-Titel Banished ein vielversprechender Titel. Die Optik und das Straßenbausystem erinnern an Anno, der Wuselfaktor an die Siedler-Reihe. Außerdem können die Siedler im Spiel eigene Familien gründen, Nachkommen bekommen und sogar sterben, was wiederum an Cultures erinnert. Zudem müssen harte Winter, Dürren im Sommer und Katastrophen wie Krankheitsepidemien überstanden werden, was Survival-Aspekte in das Spiel einbringt. Wenn der Spieler seine Siedlung zu rasch expandieren lässt, drohen Hungersnöte, was eine vorausschauende Lebensmittelversorgung verlangt.
http://www.youtube.com/watch?v=Ls8FBFFjMxk
offizielle Seite: http://www.shiningrocksoftware.com/