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Da ich den alten Sidebar Thread nichtmehr finde das neue Thema.
Einigen Mitgliedern von Gamereplays wurde offenbar erlaubt eine pre-Version von CnC3 zu testen (balancetester?). Jedenfalls tauchen dort immer mehr, für wettbewerbsorientere Spieler sehr interessante, neue Informationen auf.
--quelle--
Ouch Launcher and Pilbots, please don't spread out false information like that, it's not as if EA needs extra blows on its reputation sad.gif Well, you guys obviously spent much less time with the interface and keys redefinition system than I did though, so it's understandable smile.gif
The truth is: EA did implement a shortcut exactly to set the rally point for the tab-shown structure, after our requests. You guys simply didn't notice it, and the original shortcut is something useless like [\]. I simply redefined it to [`], and remapped the show-all-health-bars (which's originally mapped to [`]), to shift+[`]. Presto smile.gif
It's not that easy to get used to it though, after you've spent years simply right clicking to set the rally point, so I'll probably just remap one of my mouse's thumb buttons (or maybe the middle one, I almost never rotate the camera anyways) to do that function, I'm sure it'll be 10x more intuitive.
That's how things go basically (by default):
1 - "Q", "W", "E", "R", "T" and "Y" activates the Selection Refinement, Construction Tab, Support Tab, Infantry tab, Vehicle tab and Air Tabs respectively.
2 - Once you have more than one of each structure type, additional numbers show in the sub-tabs (below the main tabs row). To cycle through them you use TAB. There's also a shortcut to reverse-cycle.
3 - With the desirect structure queue displayed, you can set its rally point using the 'set rally point' shortcut.
4 - You can also scroll directly to the structure whose queue is shown by double-clicking its order number in the sub-tab row.
1 - "Q", "W", "E", "R", "T" und "Z" aktivieren das Auswahlmenü, respektive Baumenü, Verteidigungsanlagen, Infantry, Fahrzeuge und Flugzeuge
2 - Wenn man mehrere Gebäude einer Art hat erscheinen zusätzliche Nummern als Subtabs - mit TAB kann man vorwärts durchschalten, es gibt auch einen Hotkey um sie rückwärts zu durchsuchen
3 - Wenn man einen Subtab angewählt hat kann man mit dem "Rally Point" Hotkey eben den Rally Point dieser Struktur neu festlegen
4 - Und man kann direkt zu dem Gebäude springen, indem man auf die Nummer im Subtab doppelklickt.
Es gibt auch einen Hotkey um die Lebensbalken aller Einheiten anzuzeigen (auch nicht ausgewählte).
Einigen Mitgliedern von Gamereplays wurde offenbar erlaubt eine pre-Version von CnC3 zu testen (balancetester?). Jedenfalls tauchen dort immer mehr, für wettbewerbsorientere Spieler sehr interessante, neue Informationen auf.
--quelle--
Ouch Launcher and Pilbots, please don't spread out false information like that, it's not as if EA needs extra blows on its reputation sad.gif Well, you guys obviously spent much less time with the interface and keys redefinition system than I did though, so it's understandable smile.gif
The truth is: EA did implement a shortcut exactly to set the rally point for the tab-shown structure, after our requests. You guys simply didn't notice it, and the original shortcut is something useless like [\]. I simply redefined it to [`], and remapped the show-all-health-bars (which's originally mapped to [`]), to shift+[`]. Presto smile.gif
It's not that easy to get used to it though, after you've spent years simply right clicking to set the rally point, so I'll probably just remap one of my mouse's thumb buttons (or maybe the middle one, I almost never rotate the camera anyways) to do that function, I'm sure it'll be 10x more intuitive.
That's how things go basically (by default):
1 - "Q", "W", "E", "R", "T" and "Y" activates the Selection Refinement, Construction Tab, Support Tab, Infantry tab, Vehicle tab and Air Tabs respectively.
2 - Once you have more than one of each structure type, additional numbers show in the sub-tabs (below the main tabs row). To cycle through them you use TAB. There's also a shortcut to reverse-cycle.
3 - With the desirect structure queue displayed, you can set its rally point using the 'set rally point' shortcut.
4 - You can also scroll directly to the structure whose queue is shown by double-clicking its order number in the sub-tab row.
1 - "Q", "W", "E", "R", "T" und "Z" aktivieren das Auswahlmenü, respektive Baumenü, Verteidigungsanlagen, Infantry, Fahrzeuge und Flugzeuge
2 - Wenn man mehrere Gebäude einer Art hat erscheinen zusätzliche Nummern als Subtabs - mit TAB kann man vorwärts durchschalten, es gibt auch einen Hotkey um sie rückwärts zu durchsuchen
3 - Wenn man einen Subtab angewählt hat kann man mit dem "Rally Point" Hotkey eben den Rally Point dieser Struktur neu festlegen
4 - Und man kann direkt zu dem Gebäude springen, indem man auf die Nummer im Subtab doppelklickt.
Es gibt auch einen Hotkey um die Lebensbalken aller Einheiten anzuzeigen (auch nicht ausgewählte).