Freitag: Chat mit dem Dev Team

Ich würde ihn ja gern fragen, wieso sie sich kein Beispiel an BliZZard nehmen :o
 
Ich glaube du hast nur den Chatraum hochgeladen in dem man Fragen stellen konnte, ich finde dort keine einzige Antwort. ^^
 
hat wer ne zusammenfassung?xD
mich interessiert nicht das ganze gespräch sondern nur die eckthemen?*liebguck*
 
Die meisten Fragen sind ziemlich langweilig und gehen über die Giga Fortress oder FutureTech oder RA3 Controller und solches Zeug.

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kidzomb: lirz (lirz): Will there be lan CO-OP for the campiagn?
#
kidzomb: No, there's no co-op play in Uprising. It's purely a single-player game.

Insgesamt steht glaub ich noch nichts drin was man noch nicht wusste. Falls jemand was findet kriegt er nen Keks. ^^
 
Der besagte Thread von Apoc
http://forums.commandandconquer.com/jforum/posts/list/9317.page

Key Notes:
 Yuriko will be a central fixture in Uprising.

 Uprising will have a wider variety of lighting set ups. Some maps will be a lot darker than the current ones seen in Ra3.

 Uprising WILL have NEW music.

 The co-commanders will be featured throughout Uprising's campaign.

 The Grinder CANNOT grind submerged units.

 The Futuretech Headquarters chronoshifted to an undisclosed location, as seen in the final Empire mission (It must be assumed that the

 Empire attacked the FuturetechHQ in the Allies campaign, also)

 There are 50 confirmed missions for the Commander Challenge.

 The PS3 version DOES NOT have keyboard and mouse support.

 There are NO new superweapons or support powers in Uprising.

 The Commander's Challenge was inspired by the Ra1 Ant missions.

 The Giant Squid was cut during the planning stages of Uprising.

 Another cut unit was the 'War Mastodon'. The idea was that the soviets cloned it, trained the offspring, and weaponized them.

 The Giga Fortress is NOT an 'Epic Unit' in the same sense as the MARV, Redeemer, and Hexapod were. You can build as many Giga
Fortress' as your funds permit.

 The Character of Dr. Zelinsky will NOT be returning for Uprising.

 The AI in Uprising has received a lot of attention and is improved throughout the game, especially in Commander's Challenge.

 When compared to the Pacifier, the Athena Cannon will be more efficient against structures and certain units.

 There will be a Commander's Challenge Mission called 'Robots and Ninjas', which feature the Terror Drone and Shinobi. The AI is
apparently very competent in this mission.

 Volkov and Chitzkoi will NOT return in Uprising.

 The PS3 version of Ra3 has many graphical improvements over the 360 version.

 Frank Klepacki WILL be composing combat tracks for Uprising.

 If there is enough demand for a physical version of Uprising, then it may be considered.

 Throughout the Yuriko Campaign, Yuriko will be able to be upgraded with new powers and abilities.

 The only relation Yuriko has to Yuri is 'in spirit'. And that they share four letters.

 The 'Red Alert' button will only be implemented in Commander's challenge.

 The Tesla Tank will have some cameo appearances in Uprising, although NOT as a standard faction unit.

 The Shogun Executioner may return.

 Apparently, 'SCIENCE' is to blame for the Giant Bears.

 The 'Unit Encyclopaedia' on the PS3 versions is a set of unit profiles that were done for the PC but never used on the X360,
incorporated via a special "Extras" feature.

 The Campaigns in Uprising will be SMALLER than the ones in Ra3, and will be completed in about half the time.

 There is NO co-op play in Uprising.

 There will be 'Easter Eggs' for those who get all the way through the Commander's Challenge.

 There will be 30 NEW skirmish maps in Uprising. These maps are featured in 30 of the 50 Commander's Challenge missions and are all
available in skirmish.

 The Imperial Archer was created to overcome the EoTRS early AA disadvantage.

 Yuriko's Balance has NOT been changed outside the Yuriko campaign.

 A few campaign-specific units will NOT be coming back from Ra3.

 There will be NO multiplayer content in Uprising, except for Skirmish

 The Reaper is a good crowd-control unit against groups of infantry and light vehicles. It's also quite good against aircraft.

 The Mortar Cycle is a VEHICLE, but it is built from the BARRACKS.

 The Future Tank X-1 is designed to fill the 'Heavy Armour' gap in the Allies arsenal.

 The par times in the game are based on the developers' best times.

 The Desolator CAN clear garrisons, in similar fashion to the Generals Toxin Tractor.

 In it's NAVAL form, the Giga Fortress CAN be pilot-sniped.

 The Mortar Cycle's primary weapon is a molotov flurry attack, as well as a mortar. It CANNOT jump off cliffs.

 The Archer Maiden is a TIER 1 infantry unit. She costs more than a Tankbuster (500 credits).

 The Harbinger can ONLY attack ground targets.

 The Harbinger can switch between its Collider Cannons (for heavy bombardment) and a chain gun (for infantry and other fast targets).

 Dimitri Diatchenko WILL return in uprising as Oleg. He also got a promotion. Moskin will ALSO be returning.

 Some of the skirmish maps in Uprising WILL be patched into RA3.

 The Soviet campaign will 'lighten up' as it progresses.

 Both Kenji and Shinzo WILL return in Uprising.

 We WILL be seeing more of Commander Giles in Uprising. He also makes 'good use' of the Allies new Harbinger Gunship.

 The Harbinger Gunship is too big to dock at the Airfield; it flies down out of the sky when you "build" it.

 The Harbinger does NOT need to reload.

 There is NO GUARANTEE that the units in Uprising will be patched into Ra3.

 The Reaper's Special Ability is the 'Proto Jump' which can be used to crush anything underneath. HOWEVER, its legs break as soon as it lands, which turns it into a fixed gun emplacement. This cannot be reversed.

 The Grinder's Special Ability gives it a turbo-speed boost that makes it faster both in movement and in its damage rate. However, its mobility is reduced during this time.

 The Steel Ronin is armed with an energy spear for melee combat, which is effective against tanks. Its special ability is the Power Wave, which works in a similar fashion to the Sonic Emitter from C&C3.

 There will NOT be a Hell March 4 in Uprising.
 
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Aha, es wird also drüber nachgedacht Uprising Units nach Ra3 zu patchen:

 There is NO GUARANTEE that the units in Uprising will be patched into Ra3.
 
Och man Stef das wollte ich grade reineditieren :D
Da gibt es einige interessante Sachen, aber keine Antworten auf meine Fragen :(
 
Da gibt es einige interessante Sachen, aber keine Antworten auf meine Fragen :(

Hab versucht alle deine Fragen durchzubekommen, aber bei dem Spam 0 Chance. Ok, eine hab ich durchbekommen, aber die Antwort war mehr als 0815.
 
Jo hab den Log schon gesehen, ein einzige Chaos
 
Hmm ... die Anti-Air Inf für Japan können sie ruhig nach RA3 reinpatchen *fies grins*
 
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