PA since it is TA on steroids. Every (well most anyway) feature of TA is present in PA, but PA has Round planets, orbital warfare, planet smashing, ...
What fascinates me the most is the fact that the game has such scale. Entire solar systems are our playgrounds and it will be very interesting to see the destruction after a 24 hour game in a big solar system.
The most fascinating thing in PA is the 4 element battle: Land, Air, See and Orbital. I also like the spherical maps as they really bring a revolution in RTS map design.
The first game that remotely looks/feels like PA/TA/SupCom that I hve played is the ancient turn-based game of Mechanised assault and exploration (M.A.X.). I never got my hands on TA but I did get Supreme Commander with Forged Alliance and if I don't win a PA here I will definitely buy beta or...
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