- Joined
- Nov 5, 2006
- Messages
- 24,936
- Reaction score
- 3
Zusammen mit einer neuen Saison des Ranglistenspiels aktualisieren wir auch die Kartenauswahl und bringen frischen Wind hinein. Unser Ziel ist es, StarCraft II-Spielern jeder Couleur einen frischen Satz Herausforderungen zu bieten, die Lust auf mehr machen. Mit dem Start der 3. Saison werdet ihr eine Reihe neuer Karten sehen, die es zu erkunden und zu meistern gilt:http://www.teamliquid.net/forum/viewmessage.php?topic_id=235526 (englisch)On June 21 2011 01:06 darthcaesar wrote:
New maps for season 3 are announced over on : http://us.battle.net/sc2/en/blog/2943356#blog
New 1v1 Maps:
![]()
This map features close rush distances in most start locations, and the natural expansion is fairly easy to access, due to the rock guarding a part of the choke point. This means that the map won’t be strictly about the rush, even though it’s a rush map.
![]()
Kerrigan’s Wrath is a symmetric map with no spawn point that is favored over the others. Without breaking the two rocks, this map is very straightforward to play, but when the paths blocked by rocks are opened up, you'd better take notice!
![]()
Unlike Kerrigan’s Wrath, Shifted Sky will have varying gameplay depending on where you and your opponent spawn. You’ll want to bring multiple strategies to this map, and adjust your game depending on your and your opponent’s start locations. This map also features an extremely large number of different attack paths, some of which can be opened up by breaking rocks.
![]()
This is the macro map for Season 3. Early on, it will be possible to easily take two expansions. This, along with the long rush distances in all start locations, will most likely encourage players to go for a mid- or late-game strategy, rather than a quick, rush-based strategy.
New 2v2 Maps:
![]()
![]()
New 3v3 Maps:
![]()
![]()
New 4v4 Maps:
![]()
![]()
http://us.battle.net/sc2/en/blog/2943356#blog (englisch)
Zu deutschen Mapbeschreibung hier entlang: http://eu.battle.net/sc2/de/blog/2483318#blog
Last edited by a moderator:

