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Patchnotes 8. September '09

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Lieblings C&C



Hi,

short info for the non-English-speaking users (granted, it's not that likely that they'll read this...): Translation will most likely follow tomorrow.

Alright, back to business. This is most likely what we'll have in store for you with tomorrow's patch:

Cards
  • Big fix: Corsair, Battleship, Spitfire, Howling Shrine: Some entities have several cannons or turrets shooting independently of each other at different targets. For those buildings or units it could sometimes happen that all cannons or turrets focused on only one target although their individual ankles should only allow them to cover a certain range. This has now been fixed: an entity with several independent autocasts will no longer track the same enemy with all its cannons or turrets.
  • Big fix: Earthen Gift, Nature Affinity: The card description was not translated correctly. Buildings affected by this spell deal more damage which has not been mentioned. The French and German card texts have now been updated accordingly. This just affects the description and has no impact on performance!
  • Bug fix: Northstar: The card description stated that units within Northstar's aura stay frozen twice as long as usually. Actually, the freeze time is just increased by 25% which has now been corrected in the text. This just affects the description and has no impact on performance!
  • Bug fix: Rageflame: Stone Warrior's Shatter Lance did not work on units frozen by Rageflame. This has now been fixed and the two abilities may be combined as intended.
  • Bug fix: Aggressor: In German, French and Russian the card description did not mention that this unit is able to knock back large creatures. The missing information has now been added. This just affects the description and has no impact on performance!
  • Bug fix: Spirit Hunters: The descriptions of Tainted and Gifted Bow Attack were not correctly translated. The French and German translations have now been updated and the formerly missing information about the arrow's poisonous effects has been added. This just affects the description and has no impact on performance!
  • Bug fix: Bandit Stalker: Fixed missing texts on its upgrade cards.
  • Bug fix Corsair: On the upgrade cards a wrong name for its special ability was displayed. "Infused Gravity Surge" has now been replaced by the correct name "Gifted Assistance". This just affects the description and has no impact on performance.
  • Bug fix: Amok, Shadow Affinity: while affected by this spell units are no longer controllable by the player.
  • Bug fix: Mind Control: Units temporarily controlled by Amazon or Mindweaver are now immune against further mind-controlling attacks while still under the influence of Amazon or Mindweaver.
Player versus Player
  • Random generated PvP maps now also appear in ranked games (30% probability).
  • Random generated 2vs2 maps now have more orbs.
  • Bug Fixes
  • Map: Ascension: The 2nd wave of Avengers did not trigger after the last patch leading to an unsolvable mission goal. This has been fixed.
Date: 08th of September 2009

soul ;)

Quelle: http://forums.battleforge.com/forum/showthread.php?p=246783#post246783
 
Yes endlich kann ich wieder die 12er zocken
 
# Random generated PvP maps now also appear in ranked games (30% probability).
# Random generated 2vs2 maps now have more orbs.

Was für ein scheiß. Die Maps sind doch totaler Müll.

Gruß Jarbar
 
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Find ich aktuell auch nicht so super. Muss man sehen ob es dann bringt. Aber wehe es gibt Niederlagen wegen lucky Maps -_-
 
Ich überlege gerade ernsthaft meinen Account still zulegen. Habe die Maps in der Beta oft gespielt und die sind so mies das ich mich Frage warum man in so einen scheiß Entwicklungszeit steckt.

Mal sehen ob ich ein Game finde was ich bis November spielen kann , dann bin ich bei BF raus.

Gruß Jarbar
 
hää?????

hab mir das spiel gedowloaded und auch gekauft wegen den 3000 bfp und die restlichen 32 karten...

Hamma das spiel echt!
 
Ja wenn du neu Einsteigst ist es ein schönes Spiel aber nach und nach offenbaren sich die Mängel.

Die Karten beschreibungen in Deutsch werden mit Google übersetzt.
Die Random-Maps sind der totale Schrott.
Das Matching ist so was von dämlich.
Die Elo bewertung geht schon ewig nicht mehr richtig.
und und und.

Aber nicht abschrecken lassen ich spiele auch schon 8 Monate und daher kommt auch einiges an Frust weil viele Mängel noch aus der Beta stammen.

Gruß Jarbar
 
Das sind halt übliche Fehler wie bei allen EA Produkten. Immerhin fallen sie hier teils weniger schwer ins Gewicht wie bei anderen Spielen.
 
Der Großteil der Spieler pfeift auf Mutiplayer was das ganze PvP-Problem von Haus aus Revidiert.
 
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