News 8bit Armies - Update News

Ja da geb ich dir recht!
Aber ein Season pass war bis jetzt immer nur ne optionale zusätzliche finanzierungsmöglichkeit.
Entwerder du holst dir alles einzeln oder alles zussamen mit Season pass dafür 10-15% billiger.
Für Seasonpass brauch ich ne klare Pipeline mit den kommenden geplanten inhalten.
 
Wird wohl eher n Bundle das am Schluss angeboten wird als n Pass, schließlich hängt die nächste Fraktion ja immer vom Erfolg der vorhergegangenen ab.
 
Wird wohl eher n Bundle das am Schluss angeboten wird als n Pass, schließlich hängt die nächste Fraktion ja immer vom Erfolg der vorhergegangenen ab.

Denke eher von den Verkaufszahlen vom Hauptspiel
Nur Die aktuelle Community zu bedienen wäre fatal
 
GAME UPDATE #13 - 06/10 @ 15:00 (PST):

Hey!

Just a quick update to bring our ARCTIC ASSAULT map from the campaign into our multiplayer and skirmish maps menu. We're also making available unit voice response mod support for the GUARDIANS faction, as well as game text customization / localization modding!

Have fun!

NEW FEATURES:

Support for Arctic Assault map in multiplayer / skirmish
Mod support for custom V/O using the Guardians Faction
Mod support for custom game text (see 8-Bit Mods & Map Development)


-8Bit
 
ist leider ne 8 player map... schön designed aber ds ist voll ein bunker fest so ^^

zum glück werden die workshop maps immer besser.
 
Mein lieber Herr Gesangverein!
Da hat sich Schwer was getan momentan läuft die beta zum neuen Patch
Denke die erscheint morgen flächendfeckend
We've been really busy working on the next faction as well as improving the core game and we have some new fun stuff for you to try out this week - including some requested features and options.

Work on both the original game and the new content has kept us very busy but we still find time to keep up with all the discussions on the message boards. Please let us know what you think of the new features and let us know if we're missing something or you spot a problem.

Have fun!

NEW FEATURES:
- Added double-size (64x64) mouse pointer cursors for 4K or visually impaired players
- MODS: Added ability to load loose mod .TTF fonts from the Mod Text directory
- MODS: Players can override music scores per faction (via MP3 files). Instructions can be found in the folder (need folder name).
- New Assassination mode for Skirmish & Multiplayer! In this mode, players will be given a victory-condition character they must keep alive. The last player with their “hero” alive wins the match.
Crates checkbox changed to slider. Players can choose to have anywhere from 0% to 100% crate release when buildings are destroyed. This creates a completely different gameplay scenario in multiplayer.
Replaced the old “Coming Soon” button in the lower left with a Current News panel to keep players better informed if they’re not visiting the game forums. Information about upcoming improvements/factions/games will be made available through this new button.

GENERAL IMPROVEMENTS:
- MODS: Updated voice mod notes by adding all Faction 2 units plus new Faction 1 Heavy Tank
- MODS: Fixed the file reading method of the mod CSV file so that it will not prematurely think it hit EOF with certain characters (Thanks to WWWorm for pointing this out!)
- Stealthed units are no longer stealthed when you have no structures left, so total annihilation victory condition works better
- Adjusted Guardians Missions 07 & 11 to track the correct engineer crates
- Fixed incorrect tooltips for some units like the Air Transport and Heavy Tank
- AA Drone: Balance: Default move speed and explosion damage both reduced by 20%
- Harvesters will no longer consider under-construction refineries when looking for a nearby refinery
- Added a “stealth broken” color and icon above unit health bar to distinguish when someone has detected your stealthed units
- Fix for unpaid for structures (which are not targetable and are invulnerable) still counting as victory relevant objects
- More than one player can use the "random start location" in multiplayer lobbies now
- Corrected displayed rank for campaign debrief screen if playing Guardians campaign

Krass!
 
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Da ein bild zum Assasination mode champ dan man umlegen muss.
 
Ok das is unerwartet, dachte an nen Inf den man panisch im Heli hin und her schiebt xD
 
Wär schon lustiger wenn der mehr richtung Epic Unit gehen würde, sodass man ihn bei Zeiten auch Offensiv einsetzen kann
 
Neue Woche neigt sich dem ende zu und die gerüchte Küche brodelt.
der morgige Patch wird gross aber net so gross wie ne neue Fraktion.

Beta testing fängt demnächst an
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YES!

PS: Petroglyph games sollten auch im Steam summer sales sein.
 
Tutorial Bug wurde auch wieder gefixt^^
Ok wer testet das auch freiwillig :D
 
Ich bin grad schon schwer gehyped!

Statement von Biffy
biffy - Heute um 23:31 Uhr
We have our own ELO so that it will attempt to match with someone of relatively equal skill. However we will not be posting leaderboards. However 2, both CW and GR will have access to that information should they choose to post it

Announcement:
Patch Testing: NEW FEATURE: Quick Match

Mode Standard
1v1
10,000 Resources
0 Crates

Maps Avaialable:
- river town
- lava land
- gator gulch
- backslide
- shipyard
- penguin paradise
 
Hör auf, in 1-2 Wochen kann ich endlich wieder mitmischen - bis dahin muss ich diszipliniert bleiben :D
 
Ich hab die letzten 2 wochen auch kaum gespielt (naja fast zur kotzgrenze gesuchtet ^^)
Aber die letzten paar tage wieder öfters rein geschaut.

Neu gibts auch random spots das ist hammer!


so voller Announcement

Patch Testing: NEW FEATURE: Quick Match

Mode Standard
1v1
10,000 Resources
0 Crates

Maps Avaialable:
- river town
- lava land
- gator gulch
- backslide
- shipyard
- penguin paradise

- We have our own ELO so that it will attempt to match with someone of relatively equal skill.
- However we will not be posting leaderboards, However 2, both CW and GR will have access to that information should they choose to post it

JOIN THE TESTING:
Go to 8-Bit Armies in your Library
Right-click the title of the game
On the submenu that appears, click “Properties”
Click the BETAS tab
Enter “DnKLK6BCauYpuFoM” for the password
 
GAME UPDATE #15 - 06/24 @ 11:15 (PST):

Welcome to all our new players arriving from the Summer Steam Sale!

This week we're releasing a new feature that has been highly requested by some of our competitive players - Quickmatch! This week's patch is also a maintenance release in order to prepare for our German localized version of the game which we should have ready very shortly.

As always, please let us know what you think of the latest update and let us know if we're missing something or you spot a problem.

-8Bit

NEW FEATURES:


Quickmatch (Player Requested): Multiplayer now provides an option to randomly match against another player of an equal skill setting in 1v1 using our internal Elo rating system. Maps are randomly selected from an approved list selected and updated by the design team. All matches use standard victory condition, with 10k resources, and crates turned off. Players need only select Quickmatch and then choose their faction.
Added support for downloading of custom maps when using the Steam Invite System


GENERAL IMPROVEMENTS:

Fix for issue in which infantry were still playing their run sounds even while being transported
Removed delay before playing the movie when surrendering or while in the tutorial
Fixed issue related to the AI firing a superweapon after the relevant structure had already been destroyed
Font support for German language characters Ä, Ö, Ü, and ß for upcoming translation release
 
So, 8BA gibts nun auch auf deutsch. ^^

We have been really looking forward to releasing today's update! For a while now, we have been wanting to call out the best maps and make them easier to get to. Our latest new feature places these maps that have been hand-selected by the design team into the multiplayer map listing so everyone can see the great work that has been done by the players.

We are also happy to announce that the game now supports all our German friends in their native language! We have done a lot of testing on our side, so we're hopeful that it's fantastic right out of the box. If you do spot an issue with a mis-localized word or maybe some UI that looks out of whack - please let us know!

As always, thanks for all the great support! We hope you have fun on the latest build!
-8Bit

NEW FEATURES:
- German Localization: This should be considered "BETA" and we are looking forward to getting any bug reports or UI alignment issues reported to us so we can get them fixed and dropped into our next patch.
- Featured Player Map Integration: We will be frequently adding the best player maps into a special section of the multiplayer setup screen. When choosing which map to play on, please give these a try!
- Random Team Generation: Players can now choose to have our servers drop them into teams randomly.

GENERAL IMPROVEMENTS:
- Aircraft should now fly at least 200 units above the ground. This fixes issues on some of the custom maps that were being created.
- Units in production cannot reveal stealthed units
- Fixed an issue related to units that pop out of random crates

Sehr wahrscheinlich kommt nächsten Freitag die dritte Fraktion. Einen kleinen Teaser habben die schon in den Crates versteckt (s. Bild^^)
Und diese Featured Community Maps find ich ganz geil!
 

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Was für eine tolle Nachricht...

Da werde ich dann wohl wieder 8bit Armies zocken :D
 
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