So vorerst alles fertig und zusammengefasst, jetzt können hier auch noch Anmerkungen gepostet werden, das Sammeln der Fragen ist
abgeschlossen.
Fragen zu TW:
Are you aware of the missing Tankshells? You said you fixed it several patches before, but it became worse and plays a key role in the current balance problems.
At the moment, Tiberium Wars lacks a bit at the depth of Gameplay, which is because not many different units are needed to win, and those units mostly have no abilities to use. And additionally there are too many all-round units, which knock out the rock-scissor-paper system.
U surely know about the problem with the tier3 towers, are you thinking about making them a little bit weaker? Many people think that Towers should not be a standalone defense that can knock out whole armies alone, basecrawling is still one of the most efficient and also most boring tactics in cnc3.
Are you thinking about tweaking the MCV price? (In previous CnC Games you needed 5k and a tech center for it, previous cncs also had weaker Economy)
What about the 1.08 Economy changes, will they be drastic enough, so one harvload isn't enough to buy a new refinery? Hence makeing eco-boom weaker.
Right now you can crawl buildings faster than you are able to kill them with Units (killing a ref or a warfac takes years, except with flametanks of course). Are you considering a health nerf, or a damage vs structure bonus for example rpg type weapons?
What about the ladder improvements that have been mentioned by one of our members on your official forums? (screenshot)
Are you aware of the buildradius bugs? The internal updating of the buildradius of the game-engine seems to have some delays, for example, when a surveyor gets destroyed, even before he finished to unpack, u can still build there for about 2 or 3 seconds.
What about arranged team automatch?
Some people claim that it would be better to allow ranked games only for automatch play (we made a poll and it were actually more than 50%), to prevent dodging, pushing and one-mapping, what do you think about that?
Are there any plans for a system that is actually able to prove who disconnected?
What do you think about aceton-anticheat and do you have any plans of implementing it into the game?
Fragen zum Addon:
Will there be an open Beta for Kane's Wrath?
Will some of the already existing units gain additional abilities in the addon?
Lets talk about the world domination Modus, what does it look like? Are there special features never seen before?
"Speaking of "Kane's Wrath", will there be some more stunning backroundinfos regarding Kane's past or his true nature?"
We heard about 2 Sub-Fractions for each Fraction, will this be similar to Zero Hour?
Will there be limitations to some type of units, for example Air?
Why are most of the Multiplayer 2v2 Maps so small? Redzone Rampage would be the worst example, it almost always ends up als playing 2 times 1v1, and, of course, base crawling is being supported this way.
Will we finally get to know with the Add-On what happened with CABAL? That's still a big question mark in the community. And just to say he was destroyed is not very convincing, when u regard the ending of the Tiberian Sun Add-On Firestorm. Or will he even play a role in the Add-On and has own units?
Will there be walls in the add-on?
Tiberian Sun featured arctic climate, means snow and ice. Sadly there isn't something like that in Tiberium Wars, but Mapmakers really would appreciate more possibilities with snow textures and snow falling and so on. Is that going to happen with the Add-On?
Apoc stated earlier that EA couldn't get Frank Klepacki back but that the new music team will adapt his style. The current music of Tiberium Wars really doesn't sound like the music of the old tiberium titles and is in some way soulless, because it's more in the background so that you don't really notice it during gameplay. Will the Add-On feature more impulsive and faster "foreground" music comparable to the old style?
Merchandise:
You recently announced Kane's talking Bobblehead. Can you give us examples of what we can expect of future C&C merchandise in the EA store? Will there be more plastics or action figures for example