+ Antworten
Ergebnis 1 bis 2 von 2

Time2Read: Nod Support Class

Eine Diskussion über Time2Read: Nod Support Class im Forum Strategien. Teil des Tiberian Twilight-Bereichs; Nod Support Class (Rev 7-9) Techs Tier 2 Tech (F1) Upgrade Points 5 Tech Upgrade Unlocks Tier 2 units adds ...

  1. #1
    Brigadegeneral
    Avatar von Lunak
    Registriert seit
    22.10.2008
    Ort
    Bavaria
    Alter
    27
    Beiträge
    23.604
    Name
    Flo
    Nick
    Lunak
    Clans
    MSF

    Nod Time2Read: Nod Support Class

    Nod Support Class (Rev 7-9)


    Techs

    Tier 2 Tech (F1)
    Upgrade Points 5
    Tech Upgrade

    Unlocks Tier 2 units adds the Tier 2 crawler weapon
    Tier 3 Tech (F2)
    Upgrade Points 7
    Tech Upgrade

    Unlocks Tier 3 units adds the Tier 3 crawler weapon
    Accuracy Boost (F3)
    Upgrade Points: 1
    Passive Upgrade

    Increases chance to hit of the Hunter and Avenger (Offensive), the Zone Defender and Ascended (Defense), and the Orca and Venom (Support)
    Refire Boost (F4)
    Upgrade Points 1
    Passive Upgrade

    Increase the reload speed of many Gun units, and decrease the time between attacks of many Laser units
    Speed Boost (F5)
    Upgrade Points: 1
    Passive Upgrade

    Increase the movement speed of the Striker and Spider Tank (Offense), the Spartan, Conductor, Hijacker, and Centurion (Defense), and the Spanner and Scalpel (Support)
    Range Boost (F6)
    Upgrade Points: 1
    Passive Upgrades

    Increase the weapon and vision range of the Talon and Mantis (Offense), the Zone Trooper and Enlightened (Defense), and the Sheppard and Cobra (Support).
    Crystal Charge (F7)
    Upgrade Points: 1
    Activated

    Increase damage of friendly units within the area to effect.
    Improved Concealment (F8 )
    Upgrade Points: 1
    Unit Upgrade

    Increases the dodge bonus provided by stealth.
    Virus (F9)
    Upgrade Points: 1
    Hacker Upgrade

    Allows the Hacker to infect a targeted vehicle, which takes damage over time before exploding. Upon death, the virus will transfer to a nearby unit
    Mobile Stealth Generator (F10)
    Upgrade Points: 1
    Crawler Upgrade

    Allows for the use of stealth technology on the Crawler, rendering it stealth when in mobile form.
    Stasis Field
    Upgrade Points: 1
    Basilisk Upgrade

    Nearby enemies are made invulnerable but unable to move.
    Medusa Enhanced Research
    Upgrade Points: 1
    Medusa Upgrade

    Increase the radius of the Medusa´s EMP, Flux Cannon, and Heal effects, plus the cannon slows targets, EMP lasts longer, and heals are more effective.
    Virus (F5)
    Upgrade Points: 1
    Leviathan Upgrade

    Small fixed-wing gun drones surround each Leviathan, attacking nearby enemies.
    Mobility Matrix (F6)
    Upgrade Points: 1
    Crawler Upgrade

    Allows for the use of stealth technology on the Crawler. Allowing the Crawler become stealth while moving.
    Units

    Engineer (F1)
    Build Time: 0:10
    Commando Points: 3
    [S] Small: Weak vs. Gun


    Unit Abilities:
    • Cliffjumping: Can move over cliffs
    • Detects stealth and clears mines
    • Repairs nearby allied units and crawlers
    • Can capture neutral structures and husks
    Marauder (F2)
    Build Time: 0:13
    Command Points: 5
    [G] Gun: Strong vs. Small
    [M] Medium: Weak vs. Cannon

    Unit-Abilities:
    • Tiberium Shells: Damage over time and reduce armor
    [/On-Crawler Upgrades:
    • Refire Boost: Reduces reload time
    Scalpel (F3)
    Build Time: 0:13
    Command Points: 5
    [MA] Medium Air: Weak vs. Rocket


    Unit Abilities:
    • Repairs nearby allies
    • System Restore: Remove ally debuffs and enemy buffs
    On Crawler Upgrades:
    • Speed Boost: Increase movement speed
    • Crystal Charge: increases ally damage where used
    Venom (F4)
    Build Time: 0:10
    Command Points: 3
    [R] Rocket: Strong vs. Medium Air
    [S] Small: Weak vs. Gun


    On-Crawler Upgrades:
    • Accuracy Boost: Reduces chance to miss
    Cobra (F5)
    Build Time: 0:13
    Command Points: 5
    [C] Cannon: Strong vs. Medium Ground
    >> Can only attack ground units
    [MA] Medium Air: Weak vs. Rocket


    On-Crawler Upgrades:
    • Stealth: Unit gains stealth
    • Range Booster: Increases weapon and vision range
    Vertigo (F6)
    Build Time: 0:13
    Command Points: 5
    [B ] Blast: Strong vs. Structures
    [S] Small: Weak vs. Gun


    Unit Abilities:
    • Fire Bombs: Bombs leave damaging fire behind; overlapping fires deal even more damage
    • Supersonic thrusters: Quickly return to crawler.
    • Stealth: Unit is permanently stealthed
    Salamander (F7)
    Build Time: 0:16
    Command Points: 7
    [R] Rocket: Strong vs. Medium Air
    [L] Large Air: Weak vs. Laser


    Unit Abilities:
    • Purification: Channel to spread flames below, damaging ground units
    Tyrant (F8 )
    Build Time: 0:13
    Command Points: 5
    [L] Laser: Strong vs. Large
    [M] Medium: Weak vs. Cannon


    Unit Abilities:
    • Voice of Kane: Slightly increases rate of fire
    On-Crawler Upgrades:
    • Refire Boost: Reduces reload time
    Hijacker (F9)
    Build Time: 0:10
    Command Points: 5
    [S] Small: Weak vs. Gun


    Unit Abilities:
    • Hack: immobilize and take over enemy vehicles (unit escapes when vehicle is destroyed)
    • Weapon Scrambler: Passively increases allies chance to dodge
    On-Crawler Upgrades:
    • Virus: Infected unit will explode after a time, transferring the virus to one of it´s nearby allies
    • Speed Boost: Increase movement speed
    Leviathan (F10)
    Build Time: 0:20
    Command Points: 9
    [B ] Blast: Strong vs. Structures
    [L] Large: Weak vs. Laser


    Unit Abilities:
    • Increases the armor of nearby allies
    On-Crawler Upgrades:
    • Deploy drones: Launch a small, gun-equipped drone.
    Basilisk
    Build Time: 0:16
    Command Points: 7
    [L] Laser: Strong vs. Large
    [L] Large: Weak vs. Laser


    Unit Abilities:
    • Stasis Field: Click to render all nearby units invulnerable but unable to act for a time
    On-Crawler Upgrades:
    • Bonus Laser: Primary weapon can hit multiple targets
    Medusa
    Build Time: 0:16
    Command Points: 7
    [B ] Blast: Strong vs. Structures
    [L] Large: Weak vs. Laser


    Unit Abilities:
    • Primary attack also decreases speed and dodge
    • EMP Rocket: EMP ground units at target location
    • Solidify matrix: Instantly heal nearby allies
    On-Crawler Upgrades:
    • Enhanced research: Increases for all abilities
    Advanced Player Powers

    I

    Eyes of the People
    Support Power
    Briefly increases the shroud clearing of all friendly units on the map.
    Demoralize
    Support Power
    Reduces speed and dodge of enemies within target radius.
    Obelisk of Life
    Support Power
    Unburrow an Obelisk of Life that automatically repairs nearby damaged units.
    II

    Cloaking Field
    Support Power
    Briefly stealth all allies within target radius.
    Burrow Mines
    Support Power
    Unburrow an incendiary minefield at the targeted location.
    EMP Countermeasures
    Support Power
    Instantly re-enable all EMP´d friendly units on the map.
    III

    Radar Jam
    Support Power
    Jam the enemy team´s radar, causing them to lose shared visibility and also trigger random, inaccurate TCI beacons.
    Decoy Army
    Support Power
    Create decoys of all allied units within target radius, which have 400 percent more hitpoints but deal no damage.
    Firestorm Ignition
    Support Power
    Immediately call down firestorms on all current ground fire areas of effect.
    IV

    Subterranean Strike
    Support Power
    Unburrow large drills at the targeted location that deal damage and knock back enemies as they surface.
    Megalisk
    Support Power
    Unburrow a powerful obelisk at the targeted location.
    Hacker Elite
    Support Power
    Unburrow a heroic hacker at the targeted location.
    V

    Tiberium Infusion
    Support Power
    Instantly complete the cooldown of all abilities on all units for all friendly players, and reduce all cooldown times for a brief time.
    Vein Detonation
    Support Power
    Detonate on underground Tiberium vein, causing the ground to shake before releasing a cloud of Tiberium that deals damage and reduces armor.
    Mark of Kane
    Support Power
    All friendly units in the targeted area fire significantly quicker.

  2. #2
    Danke lunak,jetzt müssten die leute das ding nur benutzen^^
    FIGHT FOR NODOne world, one vision, in the technology of peace

+ Antworten

Ähnliche Themen

  1. Time2Read: Interface and Hotkeys
    Von Lunak im Forum Strategien
    Antworten: 10
    Letzter Beitrag: 01.02.2010, 23:36
  2. Time2Read: Nod Achievements
    Von Lunak im Forum Strategien
    Antworten: 0
    Letzter Beitrag: 01.02.2010, 13:08
  3. BETA UPLINK SERIES PART 4: Support Class
    Von Laura1l im Forum Tiberian Twilight
    Antworten: 0
    Letzter Beitrag: 14.01.2010, 06:50
  4. BETA UPLINK SERIES PART 3: Defense Class
    Von Laura1l im Forum Tiberian Twilight
    Antworten: 0
    Letzter Beitrag: 07.01.2010, 01:00
  5. BETA UPLINK SERIES PART 2: Offense Class
    Von Laura1l im Forum Tiberian Twilight
    Antworten: 0
    Letzter Beitrag: 17.12.2009, 03:20

Berechtigungen

  • Neue Themen erstellen: Nein
  • Themen beantworten: Nein
  • Anhänge hochladen: Nein
  • Beiträge bearbeiten: Nein
  •