Armor values
General Armor values
Cannon: 50% v inf, 75% v structures, 100% v Vehicles.
HE= 100% v all structures, 75% v inf, 25% v vehicles.
Bullets: 100% v inf, 25% v rest.
Rocket: 75% v vehicles, 50% v buildings, 25% v inf.
Sniper: 500% v most inf, 100% v scrin inf, 1% v rest.
Everything deals 100% dmg v air.
Sub types:
Beam: Like cannon but half dmg v inf.
AA rocket: Like rocket but doubble dmg v air.
Nod
Avatar
Range: 350
Speed: 50
Health: 10000
Armor deviations: Takes 100% damage from rockets.
Damage: 1000 Beam
Secondary beam damage: 600 beam
refirerate: 2.6 sec
Dps: 385
Dps w beam: 615
Flamethrower damage: ~700 HE dps
Scorpion
Range 275
Speed 90
Health 2400, 3200 with dozer blades.
Damage: 300 Cannon
Refirerate: 2.0 sec
Dps: 150
Laser damage: 500beam
Laser refirerate: 2.5
Laser dps: 200
Raider
Range: 250
Speed: 130
Health: 1500
Armor deviations: Takes 50% damge from rockets, 50% from bullets.
Damage: 3x25 bullet(3x50v air)
Dps: 62.5(125v air)
Refirerate: 1.2
Laser damage: 75 bullet, x2 v air.
Laser refirerate:0.8
Laser dps: 93.5
Flametank
Range 100
Speed 75
Health 3700
Damage: ~400dps HE
Beamcannon
Range 500
Speed 75
Health 3000
Armor deviations: Takes 50% damage from bullet.
Damage: 150He/sec*number in cluster per beamtank.
Bike
Range 250
Speed 140
Health 800¨
Armor deviations: Takes 100% damage from rockets, 75% from guns and HE.
Damage: 300x2 AA (Only shoots2 if target is right in front)
Refirerate: 3.4
Dps: 172
Stealthtank
Range 275
Speed 120
Health 1875
Damage: 150x10 AA
Volley duration: ~3 sec
Total volley cycle: 6.1 sec
Volley Dps: 500
Longterm dps: 245
Venom
Range200
Speed:185
Health 1800
Damage: 35x4 bullet
Refirerate: 1
Dps: 140
Laser damage: 150*4
Laser refirerate:2.7
Laser dps: 222
Vertigo bomber
Range 100
Speed 165
Health 3000
Damage: 3000 AT
Shadowteam
Range 150
Speed 80
Health 300
Group health: 1200
Damage: 33 sniperx2
refirerate:0.8
Group dps: 330
Building bomb damage: 2k
Fanatics
Speed 70
Health 150
Group health: 750
Damage: 750 cannon
Total group damage: 3750
Black hand
Range 80
Speed 40
Health: 300
Group health: 1800
Damage: 35 HE dps each
Commando
Range 300
Speed 60
Health 500
Militant
Range: 170
Speed: 40
Health: 40
Group health: 360
Damage:2*3
Refirerate: 0.8(0.5 with confessor)
Total group dps: 43(65 with confessor)
Rocket Militant
Range: 250
Speed: 40
Health: 100
Group health: 200
Damage: 250 av
Refirerate: 3.1(2.1 with confessor)
Group dps: 161(242 with confessor)
Harvester
Health: 5250
Speed: 75
Laser tower
Hub health: 3600 structure
Turret health: 1000 structure
Turretrebuild time: 20 sec
Range: 350
Damage: 150*2*3 beam
Refirerate: 5
Dps: 180
Obelisk of light
Health: 7500 structure
Range: 375
Damage: 3000
Refirerate: 3.8
Dps: 790
SAM turret
Hub health: 7000
Turret health: 1000
Damage: 125*3*3
Refirerate: 2.5
Dps: 450
Shredder turret:
Health: 3500
Health turret: 1000
Damage: 50*2*3=300
Refirerate: 2.4
Dps: 125
Disruption Tower
Health: 3k
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Gdi:
Mammoth
Range 300
Speed 40
Health 10000
Gun Damage: 500 Cannon
Gun refirerate: 2.5
Gun dps: 400
Raildamage: 1000 Cannon
Railgun refirerate: 3 sec
Railgun dps: 667
Rocket damage: 400*4 Rocket
Rocket refirerate: 10 sec
Rocket dps: 160
Predator
Range 300
Speed 60
Health 3400
Damage: 400 Cannon
Gun dps: 174
Refirerate: 2.3
Raildamage: 572 Cannon
Rail dps: 252
Firehawk
Range 450
Speed 190
Health 2625
Bomb damage: 3000 HE
Missile damage: 1000 Rocket.
APC
Range 250
Speed 60
Health 2800
Armor deviations: takes 50% bullet dmg and 50% HE damage.
Damage: 35x4 bullet
Refirerate: 0.8
Dps: 175
Pitbull
Range 250
Speed 115
Health 1500
Armor deviations: Takes 50% damage from bullet.
Damage: 200x2 AA
Refirerate:4.3
Dps: 93
Mortar damage: 300 HE
Mortar refirerate: 3.7
Mortar range: 300
Orca
Range 250
Speed 175
Health 1500
Damage: 750 av
Time to unload: ~5 seconds
Dps: 900
Rifleman
Range 170
Speed 45
Health 75
Group health: 450
Damage: 2*3 Bullet
Refirerate: 0.6
Group dps: 60
Missile squad
Range 275
Speed 40
Health 100
Group health: 200
Damage: 250 av
Refirerate: 3.5
Group dps: 143
Zonetroopers
Range 300
Speed 60
Health 240(300 uppgraded)
Group health: 960(1200 uppgraded)
Damage: 210 AT
Refirerate: 2.2
Group dps: 382
Commando
Range 300
Speed 50
Health 500
Grenadier
Range 125
Speed 40
Health 350
Group health: 1400
Damage: 60 HE
Refirerate: 1.4
Group dps: 172
Sniper
Range 375
Speed 45
Health 300
Group health: 600
Refirerate: 1.3
Damage: 500 Sniper
Group dps: 770
Juggernaught
Range 500
Speed 40
Health 5000
Damage: 1000x3 Cannon, less in splash radius.
Refirerate:5
Dps: 600
Bombard damage: 1000 HE
Harvester
Health 7500
Speed: 50
Range: 300
Damage: 10*3 bullet
refirerate: 1.3
Dps: 23
Guardian turret
Health: 4000 structure
Range: 350
damage: 350 Cannon
Refirerate: 2.5
DPS:140
Damage with rail: 500
Refirerate with rail: 1.25
Dps with rail: 400
Sonic emitter
Health: 7000 structure
Range: 350
Damage per tick: 1000
Number of ticks: 4/3 on mammoth, 3/2 on scorp, 2 on avatar.
Refirerate: 3.8
Dps: 263/tick
AA battery
Health: 7000
~240 dps
Watchtower
Health: 2400
Dps: ~250
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Scrin
Seeker
Range 250
Speed 90
Health 2400Armor deviations: Takes 50% HE damage.
Damage: 5x75 Rocket
Refirerate: 2.4
Dps: 156
Stormrider
Range 350
Speed 175
Health 4000
Damage: 100x4 rocket, can miss inf, deal 75% vs aa vehicles.
Refirerate: 2.4
Dps: 167
Corrupter
Range 100
Speed 60
Health 2500
Anihilator Tripod
Range 350
Speed 60
Health 7500(+2500 shield uppgrade)
Damage: 500x3 beam (Note that you can only target one enemy with 2 at a time)
Refirerate: 1.5
Dps: 667
Shock Trooper
Range 300
Speed 60
Health 300
Armor deviations: Takes half damage from Cannons.
Shock damage: 75 Rocket
Shock refirerate: 1.1
Group shock dps: 205
Disc damage: 260 Rocket(can target air)
Disc refirerate: 2.4
Group disc dps: 325
Planetary assault carrier
Range 400
Speed 40
Health 10000
Fighter damage: 100 Cannon(Half v air)
Fighter refirerate: 0.5, gets 4 shots/turn on groundtargets giving them an actual refirerate of about 1,
gets about 1/turn on air.
Dps: 800
Gun walker
Range 300
Speed 75
Health 2500
Damage: 120x4 Bullet(160x4 v air)
Refirerate: 2.4
Dps: 200
Mastermind
Range 350
Speed 90
Health 1250
Mothership
Speed 15
Health 30000
Devourer
Range 350
Speed 55
Health 3200
Damage: 500 beam
Refirerate: 2.7
Dps: 185
Charged damage: 750 (Each charged shot costs 10 credits)
Charged Refirerate: 1.9
Charged dps: 416
Devastator
Range 500
Speed 60
Health 6250
Damage: 250x7 HE
Refirerate: 1.9
Dps small target: 132
Dps medium target: 263
Dps large target: 395
Dps large building: 790
Buzzers
Speed 75
Health 75
Armor deviations:Takes half bullet damage.
Damage: 35 sniper
Refirerate: 0.2
Disintigrator
Range 55
Speed 50
Health 70
Damage: 67 beam
Refirerate: 1.2
Group dps: 335
Harvester
Health: 7500
Speed: 75
Photon cannon
Health: 4000 Structure
Range: 350
Damage: 700 Beam
Refirerate: 3.5
Dps: 200
Storm column
Health: 7000
Range: 350
Refirerate: 3.8
Damage: 2000 Cannon
Dps: 526
Storm refirerate: 0.8
Storm range: 200
Storm dps: 312
Storm damage: 250 Cannon
Plasma missile battry
Health: 7000
Damage: 750
Refirerate: 1.3
Dps: 577
Buzzer hive
Healht: 1600
Spawns 3 buzzers
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General building health
Cranes: 3k, nod 2k.
Warfactories: 10k
Barracks: Gdi 3k but takes full dmg from cannons, nod 2.5k, scrin 3k.
Powerplants: 4k
Refinerys: 10k
Airfields: 3k nod/gdi, 7.5k scrin.
Techcenter: 10k.
Infantry center: 3k
Advanced techcenters: 3k
Op centers: 5k
Conyard: 20k
Superweapons: 20k