StarCraft 2 gibts nun in der Version 4 und ist somit Free2Play.

Der Multiplayer von WOL und HOTS werden gestrichen und in den LOTV Multiplayer integriert.

Patchnotes:


GENERAL

StarCraft II is now free to play!
  • The Wings of Liberty campaign is now free to all users.
  • The Unranked ladder is now free for all users.
  • The Ranked ladder can now be unlocked after achieving 10 “first wins of the day” or purchasing any campaign or War Chest (when available).
  • All Co-op commanders are now available to play up to level 5.
  • Raynor, Kerrigan, and Artanis are still free and can be played to max level.
  • Players who owned Wings of Liberty, Heart of the Swarm, Legacy of the Void, or Nova Covert Ops before October 31 2017 will receive an exclusive Ghost skin as well as three new portraits.



New Co-op Commander and Announcer: Han and Horner
  • The first duo commander, Mira Han and Matt Horner, combine the might of the Dominion military with the reckless and explosive power of Mira’s mercenaries.
  • Learn more in our blog.
  • New Co-op Mission: Part and Parcel
  • We’re proud to incorporate the winning map of the Rock the Cabinet 2017 contest into our official Co-op Mission rotation.
  • Collect parts to assist General Davis in rebuilding her war machine to destroy hybrid monstrosities.



The Wings of Liberty, Heart of the Swarm, and Legacy of the Void ladders have now been consolidated into a single ladder using units, balance, and data from Legacy of the Void.
  • The Expansion Level selection for Wings of Liberty or Heart of the Swarm balance games has been moved to Custom > Melee.
  • New players logging into StarCraft II for the first time will now be brought to a new Welcome experience.
  • Players can choose their RTS experience level.
  • Beginner level players will be guided through the in-game tutorial.
  • Players can choose to watch introduction videos or jump straight into Campaign, Co-op, or Versus mode.
  • The Profile has been refreshed and now includes information about Co-op Missions.
  • The Co-op section has been refreshed for improved UI clarity.
  • A new Random Commander option has been added.
  • Weekly Mutations can now be played at Commander Level 1.
  • The Multiplayer section has been renamed to “Versus.”
  • The new Versus screen has been updated and reorganized with new visuals and improved UI clarity.
  • 2017 Ladder Season 4 has begun!
  • A new Siege Tank trophy top can now be earned from winning an Automated Tournament.
  • A new “Auto Join” button has been added to the Arcade subsection of Custom, as well as the Arcade map info panels.
  • Auto Join will search for an open lobby for the selected map, and if it cannot find one, it will open a new public lobby for that map with you as the host.
  • Use the pulldown next to the button to set the mode to search for.
  • The “Play Again” button has been brought back to the score screen for custom Melee and Arcade games. This button will search for an open lobby for the Map/Mode you just played. If it can’t find one, it will create a lobby for you.
  • The second set of portraits featuring remaining eight players who finished at the top of the WCS 2017 are now available to players who purchased War Chest: BlizzCon 2017.


BALANCE

General

  • Large mineral node values increased from 1500 to 1800. Smaller mineral node values remain the same at 900.
  • Vespene Geyser values increased from 2000 to 2250.


Terran

Raven
  • Removed Auto-Turret, Point Defense Drone, and Seeker Missile abilities.
  • Added Interference Matrix, Repair Drone, and Anti-Armor Missile abilities.
  • Interference Matrix
  • Disables a Mechanical or Psionic unit rendering it unable to attack or use abilities for 6 seconds.
  • Repair Drone
  • Deploys a drone that automatically repairs nearby friendly mechanical units for 90 seconds.
  • Repairs life at 12.6 life per second, drains 1 energy for every 3 life repaired.
  • Anti-Armor Missile
  • Deploys a Missile which activates after 2 seconds and pursues the target units, dealing 30 splash damage upon contact and reducing armor of affected units by 3 for 21 seconds.
  • New upgrade "Enhanced Munitions"
  • Research from Starport Tech Lab
  • Cost: 150 Minerals/150 Vespene Gas/79 seconds.
  • Increases the Anti-Armor Missile's explosion radius by 20% and its tracking range by 50%.


Liberator
  • No longer receives a sight range bonus after transforming into Defender mode but will receive vision of the targeted location.



Cyclone

  • First four shots will fire quickly for the Cyclone's Lock On ability.
  • New upgrade "Rapid Fire Launchers"
  • Research from Factory Tech Lab
  • Cost: 150 Minerals / 150 Vespene Gas / 79 seconds.
  • Increases the attack speed of the first 12 shots of the Cyclone's Lock On ability.



Ghost

  • Starts with the Cloak ability.
  • Starting energy decreased from 75 to 50.
  • New upgrade "Moebius Reactor"
  • Research from Ghost Academy.
  • Cost: 100 Minerals/100 Vespene Gas/57 seconds.
  • Increases starting energy of Ghosts by 25.



Factory Tech Lab

  • New upgrade "Smart Servos"
  • Cost: 150 Minerals/150 Vespene Gas/79 seconds.
  • Allows Hellions, Hellbats, Vikings, and Thors to transform quickly between combat modes.



Marauder
  • Marauder projectiles now have a blue trail after Concussive Shells upgrade is applied.
  • Widow Mine
  • Widow Mines are now revealed while Sentinel Missile is on cooldown.



Protoss

Mothership Core unit removed.
Nexus
  • Chrono Boost costs 50 energy and causes the target structure to operate 100% faster for 10 seconds.
  • Nexus now has energy, 200 maximum.
  • Nexus starting energy is 50.
  • "Mass Recall" ability recalls units owned by the player in the target area to the Nexus.
  • 50 energy cost.
  • Warp out pause duration is 3.6 seconds.
  • Warp in duration is 0.4 seconds.
  • 130 second global cooldown for all Mass Recalls across all Nexus structures.


New defensive structure: Shield Battery.
  • Recharges the shields of nearby friendly units.
  • Warped in by Probes.
  • Requires Cybernetics Core.
  • 75 mineral cost.
  • 28.6 second warp in duration.
  • 200 Shields/200 Health/100 Maximum and starting Energy
  • Restores shields of a single friendly unit within 6 range.
  • Shields restore at 50.4 shields per second, drains 1 energy for every 3 shields restored.
  • Auto-cast affects units and Photon Cannons only.


Mothership
  • "Photon Overcharge" removed.
  • "Mass Recall" changed to "Strategic Recall."
  • Strategic Recall will recall all player units in the target area to the Mothership.
  • Strategic Recall does not have a cooldown and does not share a global cooldown with Nexus Mass Recall.


Disruptor
  • Purification Nova will detonate when in contact with an enemy unit.
  • Damage remains at 145 (+55 shields).
  • Damage radius remains at 1.5
  • Detonation radius is 0.25.
  • Will not trigger on enemy structures or changelings.
  • Purification Nova cooldown reduced from 21.4 to 14.3 seconds.


Observer
  • New ability "Surveillance Mode."
  • Increases vision by 25% and immobilizes the observer.


High Templar
  • New weapon "Psi Blast."
  • Damage: 4.
  • Weapon speed: 1.25.
  • Range: 6.
  • Targets ground units.


Colossus
  • Thermal Lance base range increased from 6 to 7.
  • Thermal Lance damage changed from 12 to 10 (+5 light).
  • Protoss ground weapon upgrades will add +1 to base and +1 to light.
  • Extended Thermal Lance cost reduced from 200/200 to 150/150.
  • Range upgrade increased Thermal Lance range by +2 instead of +3.


Carrier
  • Interceptor cost increased from 10 to 15.


Stalker
  • Particle Disruptors weapon damage changed from 10 (+4 Armored) to 15 (+6 Armored).
  • Weapon speed changed from 1 to 1.54.
  • Receives +2 base damage per level of Protoss Ground Weapon upgrades.


Oracle
  • Revelation
  • Duration reduced from 43 to 30 seconds.
  • Stasis Ward
  • Will no longer affect Zerg larva or eggs.
  • Stasis Ward has a 170 second timed life duration.
  • Pulsar Beam weapon changed from Spell to Normal damage. Armor will now reduce the Pulsar Beam damage.


Adept
  • Shade sight increased from 2 to 4.


Warp Prism
  • Visual effect added for units picked up by the Warp Prism.


Zerg

Infestor
  • Undetected burrowed Infestors will be more visible on low graphics quality settings.
  • Infested Terrans
  • Infested Gauss Rifle damage reduced from 8 to 6.
  • Infested Gauss Rifle no longer targets air units.
  • New weapon "Infested Rockets."
  • Targets air units only.
  • Damage: 14
  • Period: 0.95
  • Range: 6
  • Prioritized over the Infested Gauss Rifle ground weapon.
  • Zerg missile attack and ground carapace upgrades will affect Infested Terrans.
  • Fungal Growth
  • Slows the target's movement speed by 75%.
  • Radius increased from 2.0 to 2.5.


Overseer
  • New ability "Oversight"
  • Increases vision by 25% and immobilizes the Overseer.


Viper
  • Parasitic Bomb
  • Damage increased from 60 to 120 over 7 seconds.
  • Damage no longer stacks.
  • 0.7 second delay before Parasitic Bomb effects begin.


Swarm Host
  • Movement speed reduced from 4.13 to 3.15.


Lurker Den
  • Lurker Den is morphed from the Drone instead of the Hydralisk Den.
  • Cost: 100 Minerals/150 Vespene Gas/86 Seconds.
  • New upgrade "Adaptive Talons"
  • Reduces Lurker burrow time from 2 to 0.7 seconds and increase movement speed by 10%.
  • Cost: 150 Minerals/150 Vespene Gas/54 Seconds.
  • Hive requirement.


Overlord
  • Movement speed increased from 0.82 to .902. Afterwards, Evolved Pneumatized Carapace will increase the Overlord’s movement to the same value of 2.63.




Dazu gibts noch Coop-Features und Änderungen, Editor-Änderungen und Bugfixes.

Alles nachzulesen hier: http://us.battle.net/sc2/en/blog/211...tes-11-14-2017