We will be bringing the beta down at 3:00 p.m. PST this afternoon to make the balance changes listed below. Thanks again for all the great feedback you've provided while testing Heart of the Swarm. We hope to see you testing these changes and sharing your input soon!
Train Reaper no longer requires a Tech Lab Addon.
Attack speed changed from 1.9 to 2.The Infernal Pre-Igniter upgrade no longer increases Hellbat weapon damage.Napalm Spray weapon damage increased from 10 +9 vs. light to 18 +12 vs. light.Splash damage radius decreased from 110 to 45.
Caduceus ReactorNo longer improves the healing rate of Medivacs.Upgrade cost decreased from 150/150 and 110 seconds to 100/100 and 80 seconds.Emergency Thrusters ability renamed Ignite Afterburners.
Seeker missile Energy cost decreased from 125 to 75.Primary target damage reverted from 300 to 100.Seeker Missile once again deals splash damage.The delay time prior to firing has been increased from 3 to 5 seconds.
The Battlefield Awareness passive ability has been removed from the game.Movement speed increased from 3.38 to 3.75.The Nitro Packs upgrade has been removed from the game.P-45 Gauss Pistol weapon damage decreased from 4 +9 vs. Light to 4.
Siege Tanks no longer require an upgrade in order to enter Siege Mode.
The Vortex ability has been removed from the game.
The Envision ability has been moved to Oracle.
The Time Warp ability has been moved to the Mothership Core and the Mothership.
Fungal Growth damage decreased from 30 +10 vs. Armored to 30.
Mutalisk Regeneration passive ability renamed Tissue Regeneration and its tooltip has been updated to improve clarity.
YOo ich finds interessant vorallem 1-1-1 allin wird wieder sehr stark werden.
Wenn man nu nen früheres Timing hat für den Allin + PvP wird sich wieder verändern da man im early nicht mehr so sicher vor Dts ist.
Reaper wird aber sinnlos.
Aber Mech wird sich im mid bzw Late kaum verändern... Es geht eig nur ums early Game allinen mit Mech oder halt sicherer ins Mid zu kommen.
mech wird trotzdem net gehn.