ich mach mal nen neuen Thread auf, der Alte is imho etwas aus dem Ruder gelaufen.
Die neue 1.71-Version übersetzt die übrigen deutschen Texte, behebt einige Fehler, fügt ein paar neue Grafiken ein und deaktiviert ein paar Einheiten die nur zum Test drin waren.
-changed Devastator Warship damage type from SIEGE to GRENADE
-removed Reaper aircraft
-moved Archons to Mutant Hovel and gave them a different texture
-changed Spore Pod back to their old settings - they dont generate money anymore and have no buildlimit
-removed the "Freezy Ray" abillity from EraserGDI
-Mastodons can't be build from a normal war factory anymore
-added death model for the Sandstorm MLRS
-renamed JumpJet Trooper to Rocketeer and added some basic flight animations
-removed composite armor upgrade from Pilots & Rocketeers
-removed "Jump" abillity from Sandstorm MLRSNod
-added damage stages and build animation for the Advanced Power Plant
-Advanced Power Plant are now affected by Nods "Laser Fence" upgrade
-renamed the "Redeemer" upgrade for the Avatar to "Avenger" and fixed a texture bug
-removed the "Quad Turrets" upgradeOther
-new icons for: Scrin Air Support Tower, GDI Mastodon & Rocketeer, Nod Advanced Power Plant, Scavenger Bus
-removed a part of code that forced aircraft to return to their airfields after being idle for a while
-removed a couple of redudant units from the Mutant Hovel
-a couple of small balance changes
-added some new effects
-changed bullet tracer for Hammerhead, Slingshot, Scavenger & Redeemer
-the Scavenger Bus can crush infantry and clear mines now (similiar to a Reckoner with DozerBlades)
-edited GDI Rocketeers, Nod Fanatics & Scrin Archons:
*all three are now addvaible trough the Mutant Hovel
*each of the 3 units can only be build by their own factionKnown Problems
The "Absorb Infantry" ability might not work correctly on infantry squads that are taking cover near buildings.
However, while the infantry might become unselectable it can still be killed and the epic unit gets the weapon as it is supposted to.
Thanks to Madin for pointing out this problem.
Hier mal ein paar bunte Bilder von 1.7, in 1.71 gibts ja nicht grad viel Neues zum zeigen.