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Freitag: Chat mit dem Dev Team

Eine Diskussion über Freitag: Chat mit dem Dev Team im Forum Alarmstufe Rot 3. Teil des Command & Conquer-Bereichs; Ich würde ihn ja gern fragen, wieso sie sich kein Beispiel an BliZZard nehmen...

  1. #21
    LeckerMuesliMhm
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    Ich würde ihn ja gern fragen, wieso sie sich kein Beispiel an BliZZard nehmen

  2. #22
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    Ich glaube du hast nur den Chatraum hochgeladen in dem man Fragen stellen konnte, ich finde dort keine einzige Antwort. ^^

  3. #23

  4. #24
    Feldwebel
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    hat wer ne zusammenfassung?xD
    mich interessiert nicht das ganze gespräch sondern nur die eckthemen?*liebguck*
    Hier Könnte Ihre Werbung stehen.

    Zitat Zitat von Dark Warrior Beitrag anzeigen
    ...naja du klingst halt wie ein bekiffter darth vader verschnitt

  5. #25
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    Die meisten Fragen sind ziemlich langweilig und gehen über die Giga Fortress oder FutureTech oder RA3 Controller und solches Zeug.

    #
    kidzomb: lirz (lirz): Will there be lan CO-OP for the campiagn?
    #
    kidzomb: No, there's no co-op play in Uprising. It's purely a single-player game.
    Insgesamt steht glaub ich noch nichts drin was man noch nicht wusste. Falls jemand was findet kriegt er nen Keks. ^^

  6. #26
    Brigadegeneral
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    Der besagte Thread von Apoc
    http://forums.commandandconquer.com/...list/9317.page

    Spoiler:
    Key Notes:
     Yuriko will be a central fixture in Uprising.

     Uprising will have a wider variety of lighting set ups. Some maps will be a lot darker than the current ones seen in Ra3.

     Uprising WILL have NEW music.

     The co-commanders will be featured throughout Uprising's campaign.

     The Grinder CANNOT grind submerged units.

     The Futuretech Headquarters chronoshifted to an undisclosed location, as seen in the final Empire mission (It must be assumed that the

     Empire attacked the FuturetechHQ in the Allies campaign, also)

     There are 50 confirmed missions for the Commander Challenge.

     The PS3 version DOES NOT have keyboard and mouse support.

     There are NO new superweapons or support powers in Uprising.

     The Commander's Challenge was inspired by the Ra1 Ant missions.

     The Giant Squid was cut during the planning stages of Uprising.

     Another cut unit was the 'War Mastodon'. The idea was that the soviets cloned it, trained the offspring, and weaponized them.

     The Giga Fortress is NOT an 'Epic Unit' in the same sense as the MARV, Redeemer, and Hexapod were. You can build as many Giga
    Fortress' as your funds permit.

     The Character of Dr. Zelinsky will NOT be returning for Uprising.

     The AI in Uprising has received a lot of attention and is improved throughout the game, especially in Commander's Challenge.

     When compared to the Pacifier, the Athena Cannon will be more efficient against structures and certain units.

     There will be a Commander's Challenge Mission called 'Robots and Ninjas', which feature the Terror Drone and Shinobi. The AI is
    apparently very competent in this mission.

     Volkov and Chitzkoi will NOT return in Uprising.

     The PS3 version of Ra3 has many graphical improvements over the 360 version.

     Frank Klepacki WILL be composing combat tracks for Uprising.

     If there is enough demand for a physical version of Uprising, then it may be considered.

     Throughout the Yuriko Campaign, Yuriko will be able to be upgraded with new powers and abilities.

     The only relation Yuriko has to Yuri is 'in spirit'. And that they share four letters.

     The 'Red Alert' button will only be implemented in Commander's challenge.

     The Tesla Tank will have some cameo appearances in Uprising, although NOT as a standard faction unit.

     The Shogun Executioner may return.

     Apparently, 'SCIENCE' is to blame for the Giant Bears.

     The 'Unit Encyclopaedia' on the PS3 versions is a set of unit profiles that were done for the PC but never used on the X360,
    incorporated via a special "Extras" feature.

     The Campaigns in Uprising will be SMALLER than the ones in Ra3, and will be completed in about half the time.

     There is NO co-op play in Uprising.

     There will be 'Easter Eggs' for those who get all the way through the Commander's Challenge.

     There will be 30 NEW skirmish maps in Uprising. These maps are featured in 30 of the 50 Commander's Challenge missions and are all
    available in skirmish.

     The Imperial Archer was created to overcome the EoTRS early AA disadvantage.

     Yuriko's Balance has NOT been changed outside the Yuriko campaign.

     A few campaign-specific units will NOT be coming back from Ra3.

     There will be NO multiplayer content in Uprising, except for Skirmish

     The Reaper is a good crowd-control unit against groups of infantry and light vehicles. It's also quite good against aircraft.

     The Mortar Cycle is a VEHICLE, but it is built from the BARRACKS.

     The Future Tank X-1 is designed to fill the 'Heavy Armour' gap in the Allies arsenal.

     The par times in the game are based on the developers' best times.

     The Desolator CAN clear garrisons, in similar fashion to the Generals Toxin Tractor.

     In it's NAVAL form, the Giga Fortress CAN be pilot-sniped.

     The Mortar Cycle's primary weapon is a molotov flurry attack, as well as a mortar. It CANNOT jump off cliffs.

     The Archer Maiden is a TIER 1 infantry unit. She costs more than a Tankbuster (500 credits).

     The Harbinger can ONLY attack ground targets.

     The Harbinger can switch between its Collider Cannons (for heavy bombardment) and a chain gun (for infantry and other fast targets).

     Dimitri Diatchenko WILL return in uprising as Oleg. He also got a promotion. Moskin will ALSO be returning.

     Some of the skirmish maps in Uprising WILL be patched into RA3.

     The Soviet campaign will 'lighten up' as it progresses.

     Both Kenji and Shinzo WILL return in Uprising.

     We WILL be seeing more of Commander Giles in Uprising. He also makes 'good use' of the Allies new Harbinger Gunship.

     The Harbinger Gunship is too big to dock at the Airfield; it flies down out of the sky when you "build" it.

     The Harbinger does NOT need to reload.

     There is NO GUARANTEE that the units in Uprising will be patched into Ra3.

     The Reaper's Special Ability is the 'Proto Jump' which can be used to crush anything underneath. HOWEVER, its legs break as soon as it lands, which turns it into a fixed gun emplacement. This cannot be reversed.

     The Grinder's Special Ability gives it a turbo-speed boost that makes it faster both in movement and in its damage rate. However, its mobility is reduced during this time.

     The Steel Ronin is armed with an energy spear for melee combat, which is effective against tanks. Its special ability is the Power Wave, which works in a similar fashion to the Sonic Emitter from C&C3.

     There will NOT be a Hell March 4 in Uprising.
    Geändert von Lunak (22.02.2009 um 01:35 Uhr)

  7. #27
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    Aha, es wird also drüber nachgedacht Uprising Units nach Ra3 zu patchen:

     There is NO GUARANTEE that the units in Uprising will be patched into Ra3.

  8. #28
    Brigadegeneral
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    Och man Stef das wollte ich grade reineditieren
    Da gibt es einige interessante Sachen, aber keine Antworten auf meine Fragen

  9. #29
    heißergehtsnich
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    Zitat Zitat von Lunak Beitrag anzeigen
    Da gibt es einige interessante Sachen, aber keine Antworten auf meine Fragen
    Hab versucht alle deine Fragen durchzubekommen, aber bei dem Spam 0 Chance. Ok, eine hab ich durchbekommen, aber die Antwort war mehr als 0815.

  10. #30
    Brigadegeneral
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    Jo hab den Log schon gesehen, ein einzige Chaos

  11. #31
    Major
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    Typische EA Werbeaktion, Zeit kann man anders nutzen

  12. #32
    Unteroffizier
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    Hmm ... die Anti-Air Inf für Japan können sie ruhig nach RA3 reinpatchen *fies grins*

  13. #33
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