Zitat von Z-Ganon
-TD a stun delay of 0.5 seconds.
-Sickle 25% dmg more vs infantry ,0.5 seconds jump delay
-Conscript 3 sec builid time
-sentry 50% hp buff and 50% damage nerf vs buildings
-v4's rockets fly 50% faster. 77 dps ---->100dps.
-mig should be more resistant vs antiairgroundunits
-soviet mcv 15% less speed (=40)
-soviet mcv 40% less health (=3000)
-Cryocopter: 15% hp less (=550) and slower cooldown of shrinkbeam
-Riptide 25% vs infantry buff.
-IFV. 400 hp, double dmg vs walls
-MGT - 50% nerf vs buildings
-def bureu 50 energie
-allied mcv 15% less speed (=40)
-allied mcv 40% less health (=3000)
-400 dmg yari sub secondary
-Tsunami hp buff in normal mode 420 , in second mode speed nerf 85 and 720.
-HD's dmg to harvesters 50% less.
-tengu cost to 850$ and infantry buff of 15%
-Waveforce artillery 25% dmg less.
-1 sec time of surface for seawings.
-vx tower should be build faster after deploying from 30 seconds to 20 seconds and 50% damages nerf vs buildings
-japan mcv 15% less speed (=35)
-japan mcv 40% less health (=3000)
-reduce the core speed a little bit not like ure first patch
And vola thats are the perfect balance changes.