Ich hab den ZH-Admin mal gefragt,warum er die Balance Mod nicht in Clanwars verwenden will:
Several reasons, one big one being that it's still buggy. Look at the bug fixes from yesterdays update from 0.2 to 0.3
- Fixed a problem which was caused by BalanceMod 0.2. King Raptors now got
the correct damage back
- Raptors and King Raptors now get the correct +25% damage when upgraded to
In Zero Hour 1.1 it was less than 25%.
- Removed the Mig Code from 0.2. Theres was a Problem with the Napalm
- You can now aim at air targets with the Humvee
Humvee's that can't shoot at air targets? What else is wrong in there that needs to be identified?
All that aside, because of the number of players in our league, there will
always be a group of people complaining about the balance at any given time,
no matter how much they tweak it. I don't want to get involved with all
those discussions. As far as I'm concerned the balance as is really isn't
that bad. And looking at how many games are being played, I would say there
are alot of people that agree with me.
Ich denke,das hört sich so an,also ob man plant,die BalanceMod im fortgeschrittenerem Bereich einzusetzten.
Trotztdem solltet ihr mal den ZhAdmin kontaktieren und das klarstellen,ich wusste selber nicht was er damit meint,denk mal ihr meint wenn ein Humvee im Chinnock drin ist und der dann nicht auf Befehl schiessen kann,oda?